FB buying Oculus feels exactly like that for VR.
FB buying Oculus feels exactly like that for VR.
Oculus is far far ahead of where any VR developers thought it would be in 2021. In January of 2019 the Rift was still running on cables connected to a $2000 laptop and confined to a 5x5ft square play area with 7 foot tall poles holding scanners on each corner,also plugged into the same computer. If you wanted to experience VR, you had to have all those things and set them up.
Now for $300 I can (and have) experience VR on a beach with no Internet or electricity for a couple hours.
The opinion of most VR developers I know is that Facebook have unequivocally advanced VR headset progression more than any other company and better than we couldve ever hoped.
[1] https://www.wired.com/story/virtual-reality-rich-white-kid-o...
[2] https://twitter.com/kentbye/status/1421545550407630849?s=19
Honestly they're the only players in the industry treating it as more than a hobby and the only viable headset for mass consumers. I think without their pressure Valve would have never bothered with the Index or HL:Alyx.