https://www.oculus.com/quest-2/removable-facial-interface-al...
https://www.oculus.com/quest-2/removable-facial-interface-al...
I am an avid Quest 2 user since ~October. I play Population:one and _love_ it. It's a team-based Battle Royale. I am just blown away by how much fun and social it is. It's been a godsend during the pandemic.
The Quest 2 is only $300 - I strongly recommend it!
But there is no way to switch between these options, or even to upgrade the consumer hardware you had to buy to get stuff out of the door when they launched without this functionality to be able to utilise the business accounts, even if you were willing to pay to do so. The answer is literally to junk your existing hardware investment.
It's really a crazy mess. Nobody at Facebook/Oculus seems to really care about how this is supposed to work for businesses developing for the platform in practice.
It seems so much harder than just permitting business users to set up a "faux" account that can be used for company wide demo machines (and managed only by signing into that account, not having to buy specific hardware), even if a bunch of verification was required for that initial setup.
What Oculus requires, however, is your Facebook account, as in the one you created over a decade ago and never use but is full of all your friends' pictures of their children and/or political memes.
Creating a separate account just for using the hardware is not only expressly forbidden, but can result in you being locked out of your device: https://www.tomshardware.com/news/oculus-quest-2-users-banne... And if you truly do not have an existing account, good luck convincing the algorithms of that.
The trick is, on the first session upload a profile photo or two or three, and actually friend a few people.
YMMV
Here's one from a few days ago: https://www.reddit.com/r/oculus/comments/ouubx1/deleted_face...
Or this from a week ago: https://www.reddit.com/r/oculus/comments/osbbkj/i_lost_my_en...
I'm not one to defend Facebook, but what you've said is just not true. That only happened to a handful of people at the very beginning and was likely a moderation bug. People aren't getting banned for having burner accounts.
https://www.reddit.com/r/oculus/search?q=banned&restrict_sr=...
The TOS expressly allows them to lock you out of your account if they detect you using an account that is not your Facebook Real Identity (tm)
They are allowed to brick your Oculus at any time, with no recourse.
See "I want to use a name different from my legal name for my Facebook account." Here https://support.oculus.com/fb/
And "If I’m having problems accessing my Facebook account, can I still use my Oculus device?" here https://www.oculus.com/blog/facebook-accounts-on-oculus/
https://www.facebook.com/help/112146705538576/ https://en.wikipedia.org/wiki/Facebook_real-name_policy_cont... https://www.wired.com/2015/06/facebook-real-name-policy-prob... https://media.business-humanrights.org/media/documents/files...
Wow. That is despicable.
And even if they have not yet, they can at any time and all of your games and hardware get locked which is permitted in their ToS. Why would you want to take this risk when the alternative platforms do not have real identity rules.
For people who don't care about the account they made a decade ago and no longer use, this seems like a reasonable and probably safe approach.
However, you must link it to your facebook account that is connected to your true friend graph, and they can deactivate your account at any time.
I highly recommend that no one buy one.