Safari extension rejected because developer not “reputable”
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[1] https://mjtsai.com/blog/2021/07/30/safari-extension-rejected...
[2] https://twitter.com/thomasareed/status/1420831606227488772
The world needs developers to continually push the envelope. Apple is a little closed off on innovaion from Developers, they don't really push the envelope as much as developers want them to... If you have something that's really compelling, and apple keeps rejecting it, don't just go silent into the night - complain. Do an appeal, complain, use whatever means necessary to get your idea out there... Apple responds well to the media; if you go and you put a nice campaign together and you say this app should be approved for these reasons, and you go to the media and talk about it, chances are Apple will eventually approve it.
Kafkaesque is an overused term, but I've not been able to think of a better description. One of my rejections had the following text:
> Your app uses a third-party login service, but does not offer Sign in with Apple. Apps that use a third-party login service for account identification need to offer Sign in with Apple... Please see the attached screenshot for details.
This was the screenshot they mentioned: https://i.imgur.com/7QGLE6J.png
Amusingly, almost everyone I've shown this to is like "So Apple's AI is messed up, huh? Were you able to get in touch with a human?"
> escape through a combination of perseverance and blind luck.
It's funny you say that, because you know what I did finally provide? A bunch of 15-30 second videos demonstrating the salient features (sign in with apple, user safety features, how to get to terms of service and privacy statement, etc) that Apple wants to know about. After that the back-and-forth ended and my app got approved. But that may have just been a coincidence.
In other words the button, or sign in pathway, could have had some sort of ‘bug’.
I assume that is why Apple’s system flagged it, otherwise we would have to believe that the folks working on Apple’s app store ‘sign in with AppleID’ review team are bozos and flagged, or had an AI that flagged, a working implementation that followed their guidelines?
If that is the case then I agree since tens of thousands of apps have now implemented ‘sign in with AppleID’ a few months after a splashy introduction with undoubtably lots of behind the scenes attention it’s a pretty bizarre maze to get caught in.
And there's a saying: familiarity breeds contempt.
Always make sure that people can instantly identify your custom button as a Sign in with Apple button. If your custom button differs too much from the standard one, people may not feel comfortable using it to set up an account or sign in. App Review evaluates all custom Sign in with Apple buttons.
https://developer.apple.com/design/human-interface-guideline...
[0] https://developer.apple.com/design/human-interface-guideline...
[1] https://developer.apple.com/documentation/authenticationserv...
I had a similar experience for my Hacker News client. Apple rejected my app initially because they require developers to use SFSafariViewController instead of WKWebView when displaying third party websites from the app. I replied back to them that my app was already using SFSafariViewController and I didn't even have any WKWebView in the app so I wasn't sure what they were referring to.
Then it got rejected second time with: "- The layout does not take advantage of the full screen - When tapping on some of the content, the right part of the screen populates with a white page with no content."
To this I replied:
> My app did take advantage of the full screen iPad experience. In fact that was one of my selling points that my app supports the iOS UISplitViewController for iPads which lets you view 2 view controllers at the same Time size by side. From the screenshot the reviewer sent, it appears they clicked on "New" (I could tell because the number of points and comments in the screenshot are all zero). Now since they clicked on "New", obviously, it won't show any comments and is what the reviewer saw.
I had to ask the reviewer to try going to the main page and clicking on "Trending" or "Home" or "Best Stories" where they will see the full content? There is plenty of content and this takes advantage of the iOS native SDK for UISplitViewController. When you select a story on the left side, the detail story on the right shows the story discussion, threaded comments, ability to upvote/downvote, favoriting stories and comments (swipe left on a story or comment), view the full article by clicking on the link image on the right of a story, tap the reply button to reply to comments or stories, use the date picker to go to articles from a specific date, view leader boards of the top users, search for stories and comments etc. You can tap on comments to collapse the comment thread (not possible using a website). You can also swipe on a comment or post to upvote (left swipe), favorite (right swipe) which is also not possible using a website as these are only possible on touch screen devices. These are all implemented using native iOS SDK. UISplitViewController isn't even possible using a website.
It almost seems like the review team simply launches an app and rejects things without taking the purpose of the app in context.
Now to be fair to Apple, I develop for android too and good lord, they are even worse if your app happens to get caught by their "Artificial Unintelligence". You end up having to deal with a computer without any human on the other side unless you can make enough noise on social media and get some tech blogs to write about you as it happened recently with Droidscript:
With Android, at least you can always just post the APK elsewhere and have your users get it from you directly; no such choice for Apple (unless you count the tiny number of jailbroken users.)
They outsource content testing to an overseas operations team whose metrics are based on numbers of cases reviewed, with no review quality metric. Of course, they get what they incentivize.
One of the main reasons I use against censorship of "offensive" content and why I have become a free speech absolutist.
In fact, this whole Apple rejection thread applies to free speech too:
https://twitter.com/thomasareed/status/1420831606227488772
> My last experience with a rejection that required appeal didn’t go so nicely. We ended up having to spend a couple months ripping a feature out and replacing it with something lesser… when other apps were already doing the thing we wanted to do. This was a few years ago, tho.
> I feel you. We’ve had similar experiences. Really not fun and definitely not cheap for a small business. The worst thing is that you don’t always get the confidence that “fixing” what annoys apple will secure an approval. Definitely kills you inside.
> Yeah, very true. Sometimes the rejection is very vague on exactly what needs to be fixed. That’s very frustrating. Have to say, though, I’m impressed with the outcome in this case, given how badly it started.
> And the “ptsd” lingers a long time after experiencing that type of rejection from the app review. It’s definitely something tough as a business or even a dev to feel that powerlessness. You tend to self limit yourself which is not good for the product or the users in the end.
The "PTSD" referred to here is what happens with censorship too where people self-censor because they don't want to get caught in the big tech "community guidelines" trap.
Apple forces you to use in-app purchases, Apple forces you to stick with their crippled browser ecosystem, it has no compatibility outside of Apple. Their protocols for messaging and device interop are closed-source; they have tech that tracks all your devices + these new beacons, and all your devices are those beacons too.
You are more heavily tracked under Apple than you are in any other system. Did you think your iphone would be a location tracker for another device?
That I can sign up to TikTok with "Sign in with Apple", with an auto-generated Apple Privacy email address and literally no other information, is quite amazing and useful.
This is disclosed in their own transparency report (FISA).
This isn't optional; Apple has to provide data on any user account the USG demands of them, without a search warrant.
Your trust in them is misplaced.
The USA IC can and will.
I care far more about companies like Google and Facebook taking my information and using it in tracking and advertising, or selling it to whomever wants to pay for it for whatever reason to build a profile about me and using that to take advantage of me.
On that front, I trust Apple far more than any of the other options. They’re using it as a competitive advantage and it’s working.
Or how about this, be able to install free apps without any apple ID!
And in terms of NSLs, they only turned over data for under 500 of them so far this year (and it could be a lot fewer since the bucket size is 1-500).
Lots of people seem to use Sign In With Apple, though. They make it really nice for the user. The email relay thing is pretty neat.
The thing that troubles me with OAuth is that if you don't provide apps with some other way to sign in and you lose access to you OAuth account, you lose access to all your applications.
Which means you cant add Apple Login, and that also means the end of your App.
AFAIK apple's private relay only accepts mail signed by the corresponding developer. In other words, no third party can use the private relay address.
Is an app allowed to prompt for a real email address if it uses Sign in with Apple?
It can ask, but cannot require it.
On your iOS device, you are logged in with one Apple ID at a time. This Apple identity is the one that makes In-App Purchases ("IAPs"). So if a user makes a purchase in your app signed in as "bob", and then logs out of your app and signs in as "alice", they still have that IAP. Therefore, the simplest, most correct way to have an app with IAPs and third party auth is to exclusively use Sign In With Apple, because Sign In With Apple is tied to your device's currently signed in Apple ID and all of its IAPs.
https://stackoverflow.com/questions/63272699/how-do-you-hand...
I considered removing my other third party auth methods but have kept them in to see how it goes... :|
It's pretty stupid.
Only predatory devs would complain against this rule, and I won’t miss them.
Edit for the downvoters: I'm speaking of apps doing local data manipulation (in my case, I tried few photo collage apps), not something linked to a web service. Those should be one time purchase, not subscription based.
I'm not a fanboy. A human shouid review every app submission though. Maybe they do? The minute Apple lightens up on security, they know they will lose a lot of customers.
Why? Because normally if profit is that high, other players will see that and seek to compete in that market, thus driving down those margins.
Certainly legislation shouldn't be based on a specific margin number, but if a company can achieve these kind of margins over the long run, then it's a clear warning sign.
Where to draw the line for anti-trust is philosophical and up for debate, of course.
In Apple's case, taking a 30% cut on all app store purchases is something that probably will be legislated against in the future. For AWS, charging excessively to egress your data and move to another platform is an anti-competitive tactic that will likely be disallowed.
Current law does not appropriately account for the scale, power, and network effects that are of themselves anti competitive.
"most SaaS companies should achieve gross margins in the 75%–80% range, depending on the level of professional services required to deploy the solutions." - https://leadedge.com/why-we-like-saas-businesses/
Dropbox:
" GAAP gross margin was 78.6%, as compared to 77.3% in the same period last year. Non-GAAP gross margin was 80.2%, as compared to 78.3% in the same period last year." - https://www.businesswire.com/news/home/20210506006050/en/Dro...
You do realize that most SaaS based software business are targeting 70%+ margin? Are they all structurally anti-competitive?
This is self evident, due to how competition works. The only way higher margins are achieved is by being a first mover (fine), or by using stickiness to make it difficult for customers to switch (AWS egress fees).
Thought experiment. Say Apple had to prompt you to choose from top 3 app stores when starting up your new iPhone, and was not allowed to default, or even suggest as default, their own app store. A dev clones the app store 100% in appearance and behavior, but charges a 5% fee to app creators. In this world most likely Apple would lose a huge portion of their app store margins, as customers could make microtransactions at greater discount.
Yes, Apple would likely still carry some premium due to being first party, but not 30% cut.
What we'll likely see, probably many years from now, is a requirement to have open APIs to allow for easy transfer between SaaS services. Yes, this would reduce SaaS margins significantly. It gives the customer a huge amount of leverage to negotiate in their favor.
Customers having leverage is what leads to a competitive and fair market.
Right now SaaS are allowed to operate as a de facto Monopoly through network effect (cost of switching is very high). A walled garden is not a monopoly in the traditional sense, of course, but is a de facto one over the set of people within your walls.
Yes, many years in the future, software is likely to be delivered close to "at cost" which would be a huge win for the customer, and really society at large. Right now that money is going towards paying devs 10x the median salary, which obviously creates a bimodal society, to a certain extent.
Believe me, I'm as capitalist as they come... But capitalism only thrives in a competitive market.
https://9to5mac.com/2021/05/07/emails-reveal-128-million-ios...
Malware exists but as you can see Apple will not even let you know if you were affected, some fans will assume that your are not informed because Apple protects you (similarly how Apple protects you from better deals)
Turned out they were just being more strict about the actual styling of the Apple sign in button as they want it to look identical in every app essentially.
Then why couldn't they have just said that, instead of an (almost passive-aggressive) "your app doesn't have Sign in with Apple" bullshit reason?
Submitters - please follow the site guidelines: "Please submit the original source. If a post reports on something found on another site, submit the latter." https://news.ycombinator.com/newsguidelines.html
They should of course also have checked what Malwarebytes does outside of the store, but they didn’t which might or might not have been actual internal review policy