That said, I've always wondered if Dwarf Fortress would be a more smooth experience if it had more developers or was just open source (understandable that it's not though since it's basically Tad's passion project). The biggest headache was always the lack of multithreading, since your fortress really starts to chug once you pass maybe 150 dwarves or do anything exciting with fluids. Regardless, it's amazing what one developer with a great idea and an enthusiastic community has been able to do with the game.