Tesla will not offer a regular steering wheel on new Model S/X
electrek.co
electrek.co
One magazine put a professional racing driver and car reviewer in a Tesla with a yoke steering wheel Tesla. Even on the race track, he hated it and wanted a standard steering wheel back in. From what I've seen, even the Tesla die-hard fans are scratching their heads over this decision.
This feels like the perfect example of a company's design team trying to tell customers' that their experiences and preferences are wrong, despite all evidence to the contrary.
This feels like the perfect example of a company's
design team trying to tell customers' that their
experiences and preferences are wrong, despite all
evidence to the contrary.
Clearly they're just turning it wrong.Also, as Tesla says:
"Autopilot and Full Self-Driving Capability are intended for use with a fully attentive driver, who has their hands on the wheel and is prepared to take over at any moment. While these features are designed to become more capable over time, the currently enabled features do not make the vehicle autonomous." [1]
How do they suppose that is going to work now that you cannot let the wheel slip through your fingers? Occasions when the vehicle is making a tight turn seem to be among those events when intervention may be needed.
- Unless, of course, they don't actually expect anyone to do what they insist is necessary for safety, and this is just cynical CYA nonsense.
[1] https://www.tesla.com/support/autopilot#active-safety-featur...
The yolk can only be gripped in some locations.
So there's no muscle memory needed to switch to a wheel.
So too is the torque and displacement of the hands needed to get a given response.
That makes sense. Steering technique is taken seriously as a safety practice in racing. Honestly, steering technique should be taken more seriously in normal driving; for example the person in the lead photo in this article would be in a world of hurt if the airbag deployed with their arms crossed up like that.
Gimmicky yoke wheels have repeatedly failed to catch on for most of a century, outside of goofy kit cars, dead end concepts, and a handful of out-there exotics. Even Saab gave up on trying to come up with a not-a-round-wheel steering gimmick that wasn't awful, after decades of trying.
There is no way I would drive a car with a wheel like this. It completely rules out the S/X if there’s no option. Between this, the awful Cybertruck, and the decision to go vision-only and remove the radar in new Teslas, I’m not confident at all that Tesla is safe from destroying their market with a few opinionated screwups.
I'm seriously concerned that his mental health and ego have gone fully sideways and he is out doing what he thinks is cool rather than following any guiding light.
Still doesn't explain what you dislike about the "culture" associated with trucks. Maybe something like South Park S10E2?
I guess I shouldn't be surprised as the world is slowly becoming a highschool popularity contest...
This is right on the money. Can't have a truck made by the Big 3 lest your progressive credentials be ruined.
You could also argue that the Cybertruck announcement puts additional pressure on competitors. Do they write it off as a certain flop and proceed with their plans? Or do they begin designing a similar truck so that they're not once again 10 years behind if the Cybertruck is successful?
It also drives like a Ferrari and has the utility of an F150, and of course is fully electric. Why wouldn't people care about that?
If you need a truck, you get a truck for utility. If you need a Ferrari, you get a sports car. This ends up being literally the worst of both worlds. I think they could have gone simple, without looking like a oddly-cut diamond
I understand your point tho, even if I don't agree about the particular car. I'm all for change, but I personally don't see anything creative behind it, just an attempt to be different, which is a bad goal imho
The Cybertruck is made of stiff stainless steel and current techniques that make these nice, curvy shapes in today's cars can't be used. Instead, they had to bend sheet metal, which severely limited artistic freedom.
Still not a fan overall, but I respect that choice.
Take whatever fashionable discomfort you like, but let's not increase the danger to others.
"According to EU auto standards expert Stefan Teller the Cybertruc would have to undergo 'major modifications to the basic structure' because the Cybertruck 'contradicts the European security philosophy'"
https://www.forbes.com/sites/carltonreid/2019/12/16/tesla-cy...
The Yeezy, on the other hand, does remind me of the Cybertuck!
I can’t figure out how the Cybertruck analogizes to this. Do people need a cab that can stop small-caliber bullets? It would seem that this is not what most people are excited about. But I am sometimes wrong.
The comment I responded to implied that the cybertruck is awful _because_ it's polarizing. I gave two examples of wildly successful products that were also polarizing designs.
Similarly, the decision to build an electric-only car vs. an ICE/plugin-hybrid car (and in the process free up space under the hood, remove gas tanks, produce a different driving experience) is also a polarizing feature-set choice that produces some aesthetic results. By contrast the design of the Cybertruck, as best I can tell, is almost entirely aesthetic in nature. Insofar as it maximizes certain features, they’re “Mad Max bulletproof indestructibility (but not the windows)” features and I’m not sure those are going to carry the mass market. And Tesla really needs to carry the mass market if they’re going to stay in business long-term. Picking weird aesthetic hills to polarize on and/or betting that what the mass market really wants us to resist small-caliber rifle attacks might work out in the end, but it sure seems like an unnecessary risk.
I still do. To this day, I often wish that my phone had them.
I tend to cross over going both directions now. For a turn the right hand goes to 10:30 or the left hand to 1:30. Depending on power steering, I may complete the turn with the butt of my hand, in which case the yolk is probably just short enough so that if my hand slips at all I would lose contact. There’s just not enough buffer to be comfortable.
More importantly, as I accelerate out of a turn I tend to let the wheel slip through my fingers, driven by centripetal force. It’s a smoother line with better lateral G forces for my passengers, and better tire grip.
I’ll be really interested to see if their drive by wire system breaks that, too.
Intentionally hampering their products as a marketing stunt sounds like an awfully far fetched theory for the most valuable brand in the world with one of the most effective marketing teams.
This has turned out great for Apple. Air pods sell incredibly well.
Ha! Where have you been? You missed quite a few decades of the “firsts” from Apple. They are the first ones to remove floppy disks, CDs from computers :-)
The reason they removed the power brick was because they have a monopoly and it won't affect sales.
Tesla doing this doesn't seem as straight-forward. It surely is to reinforce their image as innovative and special (which removing headphone jack or power brick doesn't really do).
Apple's moves tend to have a background of reason: The Headphone jack removal allowed for the Taptic Engine on the 7. It was a halo item for reviews when they added it. The Brick removal was an E-Waste concern that all other brands are following.
(This does not ignore the upside to Apple with the Airpods and Wall adaptors, just that there is grey here)
Then there were the prior items: Removing Apple Serial (iMac) was super controversial, it led to USB being mainstream. Removing the CD Drive on the MacBook air directly led to 10 hour battery life laptops. Removing full size ports on laptops led to a more versatile port and charging situation (if not less convenient)
Apple's moves have advantages.
This wheel is just Sci-Fi theater that doesn't do anything better.
Elon doesn't play 4D chess. Hell, he disbanded Tesla's entire PR department.
Most of the space that would be taken by the headphone jack in the iPhone 7 is instead taken by the utterly useless piece of plastic called "barometric vent". And it's not like Apple engineers couldn't have figured out how to combine water resistance with a headphone jack — Samsung did that somehow. Oh, and there's plenty of space inside an iPad, but newer models also come without a headphone jack. It has to be a political decision, not a practical one. As well as their insistence on keeping Lightning a thing.
This whole situation is so ridiculous at this point — the lack of a headphone jack is now considered a flagship feature. If you have a lot of money to spend on a phone, you can't not want the unreliable mess that is bluetooth, right? And before you say it: bluetooth is not a replacement for a wired connection. And, for that matter, neither is wifi a replacement for ethernet.
Besides, I just don't trust the connection that is managed by software. Complex, proprietary software, that implements thousands pages worth of specifications. Where you would simply insert a plug into a jack and be done with it, in this "future" you now need to go through menus and click buttons, some of which sometimes do nothing, when your headphones won't connect to your phone. And don't even get me started on using the same headphones with more than one device. It's a ridiculous mess.
Then I just don't want my headphones to have a firmware and a CPU. I also don't want them to have a battery that ages and needs charging.
https://www.youtube.com/watch?v=utfbE3_uAMA
The headphone jack did not make space for the taptic engine; it made space for a piece of plastic.
Tesla is recycling a feature that first went into mass automotive production in 1955. The 1980's did it better though [3] [4].
[0] https://en.wikipedia.org/wiki/Austin_Allegro#Reputation
[1] <ahem> https://electrek.co/2021/07/23/elon-musk-confirms-tesla-not-...
[2] https://en.wikipedia.org/wiki/Messerschmitt_KR200
[3] https://en.wikipedia.org/wiki/KITT#/media/File:KITT_Interior...
[4] https://www.thedrive.com/news/33416/the-1986-oldsmobile-inca...
I've always wanted to try driving where turning uses absolute position rather than relative motion on the steering column to determine wheel rotation, like an analog stick in a driving game: rotate fully to the right and the gear box will push the wheels continuously to the right; let go and the yoke would snap back to neutral, and the gear box would then work with sensors to bring the wheels to a straight-forward neutral position. The absolute yaw of the yoke at any moment should be reflected in the absolute yaw of the wheels.
I'd also be curious, given a flight yoke, to try controlling acceleration (not velocity!) using the Z dimension of the yoke, like actual planes do — maybe not with actual travel, but just with strain gauges on the shaft of the yoke to detect how hard you're pushing/pulling on it. Push to accelerate; pull to decelerate; relax to cruise.
Also there is this - accelerate accidentally while also turning.
There is absolutely zero need to reinvent the car UI/UX. Don’t try to fix what’s not broken.
"Giving strategic-level input to the AI that drives around the self-driving vehicle that you have final responsibility over" doesn't necessarily have much to do with "driving a car."
"Being the remote operator who steps in to remote-drive a self-driving vehicle when the AI can't figure out what to do" has even less to do with "driving a car." (Presuming they don't give each remote operator a full 360° driving simulator, it's only going to be about as immersive as a video game, anyway.)
IMHO, it's only natural to begin re-thinking "car" UI/UX for those cases. Especially for the future generations who will be born into an era where they may "learn to drive" and then "drive" all their lives, never using any car other than self-driving ones.
It's only during this transitional era, where autonomous driver AI isn't very good and needs constant manual input — and where the majority of people who own self-driving cars have also owned "hand-driven" cars — that it would seem to be a good idea to give input to a driving AI using hand-driven car inputs.
While nobody has yet improved significantly on the traditional control layout of gas/brake/[clutch]/wheel, I still think as a matter of principle that it's really unlikely we are at the global optimum. Thus, experimentation should always be on the table, as long as it's optional.
I've had similar ideas for speed control, but with something in the gear/handbrake area. The problem I couldn't solve was choosing an orientation and response curve that didn't make it so acceleration made it hard to brake, and braking didn't make it hard to change the amount of braking, while still feeling cool (i.e. not left/right oriented).
Kind of like what's going on with mouse-"controlled" movement in this AI gameplay here: https://www.youtube.com/watch?v=qYluZRwrw9w
Or, to put that another way: the car already has a (low-confidence) idea that there's an obstacle in the path, and so it already has a "possible plan" to brake hard to stop in time to not collide with the obstacle. You just have to choose that plan — declare your strategy — by pulling back on the yoke. It then executes on the plan.
https://www.komatsuamerica.com/equipment/wheelloaders/large/...
I never thought I would abandon thoughts of owning a car based solely on the steering wheel, but as I live in a place where it snows....I was wrong.
[1] https://www.motortrend.com/reviews/2022-tesla-model-s-plaid-...
[2] https://electrek.co/2021/07/23/elon-musk-confirms-tesla-not-...
Consumers complain about faster steering ratios being darty so I doubt anyone but the Italians will go with faster ratios.
https://www.thedrive.com/tech/38976/tesla-site-code-shows-th...
The trick was to replace $STOY with $ST03 in this url, but it appears Tesla blocked that:
https://static-assets.tesla.com/configurator/compositor?&options=$PBSB,$IBC00,$ST0Y&view=INTERIOR&model=ms&size=1920optimizing for internal distractions over steering the vehicle...