The fact that they have to write a paragraph promising that everything is local and that videos don't get sent online, curiously, makes me even more suspicious.
The fact that they have to write a paragraph promising that everything is local and that videos don't get sent online, curiously, makes me even more suspicious.
Between the oculus store, sidequest, Steam, and dropping in android APKs the device is a lot less closed than you think. Would I prefer if it was facebook account free? Yes but I dont know who else has the cash to compete with facebook on this one.
I suppose FB now falls under the usual umbrella of Apple criticism: they implemented something well, for which the possibility has been known in the industry for some time, and so we gotta slag on them for not inventing it?
I continue to have strong reservations about an ad company (especially that has such a dodgy history with user privacy) running this platform, but the technical achievements from FBRL are quite (pun intended) real.
However, the Oculus Passthrough implementation (and their 'guardian' feature, for that matter) is unparalleled. It's many times more dependable than the SteamVR safety features, and surprisingly low-latency. I'm not at all surprised that it's local.