0x7FDE623822FC16E6: A magic constant for double float reciprocal (2011)
pvk.ca
pvk.ca
0x7FDE623822FC16E6 : a magic constant for double float reciprocal - https://news.ycombinator.com/item?id=2335025 - March 2011 (1 comment)
I’ve not tried it yet but I like all the new math instructions.
https://github.com/gorgonia/gorgonia/blob/master/math_fast.g...
https://sourcegraph.com/search?q=context:global+7FDE623822FC...
https://medium.com/hard-mode/the-legendary-fast-inverse-squa...
This is where I really see CS as being close to mathematics.
Imagine somebody tasked with designing a bridge abandoning their engineering mindset because they used somebody else's drafting table. Also, that engineer better be "just" implementing other peoples algorithms on that bridge design - I'm not interested in driving across some 10Xer's suspension bridge.
At one end of the scale you have people who equate it entirely with methodology and process, and at the other you have people who equate it with building a high performance system.
A construction worker is familiar with construction tools and processes. A civil engineer does the math and design work to "program" a building.
You mean the thing we call "computer science" (or "mathematical informatics" in some non-English-speaking countries)?