No cults, no politics, no ghouls: how China censors the video game world
theguardian.com
theguardian.com
Amazing. So the CCP literally said their sovereignty and territorial integrity suffers from one video game showing Tibet as separate nation. Do they realise how weak and insecure they look with that?
And based on the rules laid down in the article it sounds like Dark Souls is definitely not a thing in China. No skeletons, no enemies burying out of the ground...
The way something is presented and the repetition of it in small but numerous ways influences our views until the repeated view is accepted without question. The 'correct' narrative must become a Pavlovian reflex.
There was a piece recently about the BBC when they removed a section on some children educational content on climate change because that section asked children to come up with potential positive consequences, for instance. This is the same overall process at play.