Maybe you could have arcade machines where you:
- play AlphaGo/Stockfish
- factor a huge prime
- Some other "hard" feat
and if you succeed you get an iPad. Those are the only "games of skill" that wouldn't get you bankrupted by expert players
Maybe you could have arcade machines where you:
- play AlphaGo/Stockfish
- factor a huge prime
- Some other "hard" feat
and if you succeed you get an iPad. Those are the only "games of skill" that wouldn't get you bankrupted by expert players
For example the game where the lights go around a circle and you try to land in front of you for the most tickets could instead have you land the light somewhere and then dice are rolled to determine your actual landing spot.
I'm sure a real game designer could think of something more fun where your skill at the game increases your chances but ultimately luck at the RNG determines your prize.
But yeah dressing what is essentially a pure con (I don't think these even count as games of luck given the payout is not fair from game to game) as a game o skill is terrible.
For non-chess people, the Stafford is pretty dubious but very trappy.