> unless you believe that the artists' work should be free
Interesting, “work” is kind of ambiguous in that sentence. Either it means the labor or it means the artistic creation.
Anyways I want to think that there are a multitude of ways to allow global unfettered reach of the latter while ensuring the former has adequate funding.
I mean everyone is free to buy practically any pizza, in practically any form, from practically anyone, and still people get paid to come up with novel recipes.
For digital media I think YouTube and GitHub are the type of space to focus on. Compared to Spotify they are almost the kind of free services one could imagine a copyright free Netflix and Spotify could look like.
You don’t find many multi million dollar productions on the ad-financed YouTube. (You do on the completely free GitHub though). It would be interesting to find out if there are other models for YouTube-like media to get access to that kind of funds, pretty sure ads aren’t it, and copyright seems to lead to the Netflix problem.
Patreon and selling merch does it share to finance the channels I watch. But also seems limited in what can be expected.
LWN has this interesting freemium model of keeping the latest edition for subscribers only (unless they share a link), it’s kind of what Kickstarter things do too no? Some extra perks for those is provide t he funding.
Personally I would be happy to pay for “premium” YouTube subscriptions for channels doing a LWN like thing. Would probably prefer to do that through a meta-subscription service (like patreon?) built into the consumption experience to lower the barrier.
For music I see no reason these models shouldn’t be adequate. Film could be a bit mor problematic, seems like those are being replaced with series anyways though, so perhaps a good pilot is enough to secure funding for subsequent episodes.