Hoard-of-bitfonts: bitmap fonts from disused operating systems
github.com
github.com
I love serial terminals and I love the design of the VT05 (even though I know it's wayy too deep for a modern desk). It's just so cool and futuristic in a 70s star trek kind of way.
I also heard it wasn't simply a small microcomputer, it had everything in discrete logic on many PCBs which seems to be why it was so big. Really cool. I'd love to see one some day.
I volunteered at a computer museum that had a lot of DEC stuff but we had nothing older in terms of DEC terminal sthan VT100s. I still own an amber VT520 (though from the Boundless era after the terminal business was sold by DEC)
Of course, those are lying. https://www.old-computers.com/museum/computer.asp?st=1&c=100... says “The Interact shipped with 2 joysticks, a built-in tape recorder, a TV RF modulator and 2 KB of ROM”.
So, in real life, those characters were filtered through a NTSC tv signal.
Also, the last comment on https://www.old-computers.com/museum/doc.asp?c=1004 claims “It had no character generator, formin it's large letters from graphic routines.” That seems to imply all characters were drawn procedurally, not from a bitmap font. I find that unlikely. Can that be done in less memory than a generic blitter would use?
There even is a link to emulators on https://www.old-computers.com/museum/emulator.asp?c=1004&st=.... One of them led me to http://dchector.free.fr/link.html, which has a few emulators for (AFAIK) obscure systems such as “Thomson MO5NR, Thomson MO6 & Olivetti Prodest PC128” and http://dchector.free.fr/download/interact_rom.zip, which, presumably, is the ROM for this system.
It seems monobit only supports reading C/C++ fonts.
https://github.com/ropg/truetype2gfx
I've been using it for my Watchy (an esp32 that uses Adafruit GFX).
https://news.ycombinator.com/item?id=18142258
>DonHopkins on Oct 4, 2018 | parent | favorite | on: Sans Forgetica, a font designed to help you rememb...
Who can possibly forget the font that Mike Koss's "The Terminal" Apple ][ terminal emulator used to get 32 lines of 70 characters each in HIRES graphics mode in 1981? It's the most difficult to read font I've ever used regularly! (Don't try using it on a color TV, though.)
https://web.archive.org/web/20120206091422/http://mckoss.com...
>Tiny (3x5) Font
>Created for the Apple II program The Terminal. Copyright (c) 1981 Michael C. Koss
>In 1981 I wrote a terminal emulator for the Apple II. At the time, the Apple II could only display upper case characters. I used the hi-res display (280 x 192 pixels!) to display my own character set. In order to come close to showing an 80-column display, I created a truly tiny font, displaying the full ASCII character set (upper and lower case).
>I created a font within a 3x5 pixel dimension, allowing the display of 32 lines of 70 characters each. The font definitely takes some training and getting used to (especially recognition of characters that use descenders); but I found it to be quite readable after a while.
Well, almost everywhere. The square font tends to break certain application layouts. So those get an 8x14 IBM VGA font.
Specifically, is there a good way to generate font sizing, character spacing, line spacing for both sets of fonts such that they're visually as close as possible?
Espy_Sans_10.yaff from the old Apple Mac looks great!
For a judge the design of a character is not protected by IP law. Some font formats are because they are like a program. But a bitmap of a character is not. And a fax page of whatever is not a bitmap of a character.
http://macos9lives.com/mac%20os%209%20lives_005.htm
I am more like a Void/OpenBSD guy with Unix and CLI tools, but people keeping old machines being useful it's always good.
By far the most fun computer in the house is the C64 Maxi Commodore recreation. Endless hours of fun.