Since that's not possible on Android that I know of (because of the packaging), I don't see how Android distribution can comply with the LGPL3 license?
Also it's entirely unclear what makes Kivy specific to NUI? I am assuming that you ditched the old one widget/one focus model and that multiple widgets can have focus at the same time. But that's not really said anywhere, it just "looks" like it from the multiple scrollbars in the demo.
So really aside from the very cool demo there is no strong evidence to convince someone to switch to Kivy if they've worked with UI toolkits before.
Maybe talk about this over the tech demo on top of having cool music.
What's make Kivy specific to NUI is we have an approach that combine every possible input into one event. That's unlikely because most of times, you have event for specific device (on_mouse_down/move.., on_object_down/move..., on_touch_... ) Here, we have uniq event dispatch, and extensible motion event that deliver all the data he can deliver (position, angle, acceleration, image...). It's called profile, and a motion event can deliver information according to one or more profile. For example, the mouse will fill properties of the "pos" profile, instead of Wacom tablet that will fill "pos", "pressure", or even TUIO with fiducials object that will fill "markerid" and "angle". Then you can do specific interaction or filter specific motion event according the profiles delivered in the current touch.
All the widgets are made using that approach, make it possible multiple interactions at the same time.
Not sure if it'm 100% clear, best is to read & try :)
It isn't really an Ask HN sort of item, and Ask should be used for "Tell HN", as that's kinda what HN main is for.
It'll probably get you more exposure, too. I'm curious to see how the licensing works out.
Having an open alternative to play around with in my own time will be awesome, thankyou!
Can we have LGPL with exception for iOS?
It might be experiencing unusual load. Let's use a CDN instead. http://kivy.org.nyud.net/
github is still there for anyone wanting to check it out, the info and docs are best on the website though.