The internal buffer is being updated thousands of times per second. The user will see their regular 60FPS.
The internal buffer is being updated thousands of times per second. The user will see their regular 60FPS.
I'm honestly more interested in the actual WCET (worst case execution time) would be however I imagine it's at least decent all things considered.
In the end as long as the WCET is only a few milliseconds (sufficient for up to 240Hz monitors) or at least the AET for most loads is beneath that then anything extra just means more power to throw at anything else.
It also means a cooler and quieter laptop, and longer lasting if running on battery.
Referring to FPS as the framerate rendered is the standard, when you talk about e.g. the display's output you use Hz. Every professional esports player runs their game at hundreds of FPS if possible, to minimise latency.