A 1982 chess computer plays itself by mechanically moving the pieces [video]
youtube.com
youtube.com
Also in the 80's, Star Wars toys used small DC motors with fixed gears that rubbed against rigid pieces of plastic to make "laser" noises.
Let's hear it for mechies in general: servos and solenoids and LEDs replaced the levers and linkages of the past.
there is squareoff [0], with new products currently in development (swap / neo)
then there was regium, an elaborate scam on kickstarter [1]
now there is phantom [2], which hopefully is not a scam. they at least posted some engineering details on hackaday [3]
squareoff has chess.com support, hopefully with lichess support coming (they are promising it, but has not yet happend). phantom claims working lichess support and to work on chess.com support
[1] https://www.chess.com/news/view/update-on-regium-chess
[2] https://www.kickstarter.com/projects/wondersubstance/phantom...
The app seems a bit optimistic though.
There's a short video demonstrating the workings and seems very similar[2] (article in Spanish).
[0] https://en.wikipedia.org/wiki/El_Ajedrecista
[1] https://en.wikipedia.org/wiki/Leonardo_Torres_y_Quevedo
[2] https://elpais.com/elpais/2019/03/06/ciencia/1551836790_1601...
Alexander Grischuk https://www.youtube.com/watch?v=RgDGSN8GTKc
Ex-world champion Kramnik https://www.youtube.com/watch?v=51b10w3nTS4
Daniil Dubov https://www.youtube.com/watch?v=tClnz1d4yww
Or you would need some path finding software. To figure out what pieces you’d need to move first, to be able to remove the captured piece.
And I wonder what this board does when you promote a second queen?
It would also enable the movement of multiple pieces at once (for captures and make-room moves).
Squareoff handles it by first having the captured peice walk slowly off the board, then the capturing piece moves into its place; Looks rather immersion breaking to me.
You can also see it doing captures in the video: it does them the same way you say that "Square Off" ("rip off"? ;P) one does: by first moving the captured piece off the board.
I found a video of someone pitting the Grandmaster vs. the Square Off (which won, though of course that seems obvious given that we have gotten much better at gaming AI in the past few decades)!
FWIW, I honestly don't remember it being this loud, and am wondering if it is because it is old or because I am old ;P.
Would love get one that's in decent shape and build an interface to internet chess.
Now this is just speculation on my part, but if the pieces are magnetic, they can have a different polarization for black pieces from the white pieces. So during a human move, the computer would observe:
1. A field losing polarization when a piece is moved away
2. Another field gaining polarization when the piece is moved to it or changing polarization when a piece was captured
This is enough information to reconstruct moves with multiple involved pieces. Even pawn promotion, though limited to captured pieces, can be tracked assuming the off-board fields are monitored too. One limitation here would be that the player is not allowed to slide their pieces, because the computer would not see when the piece was released and could respond too soon.