1) Why choose a CPU approach ? The trend seems to be doing 2D graphic on GPU (for e.g Mozilla's WebRender or Google / Raph L. 's Piet-GPU).
2) Is Pixie going to be the rendering lib for Fidget ? If it is the case, do you think the perfs / battery usage will be okay despite the drawing being done on CPU ?
3) I loved your last presentation on Fidget. What's going to be the main changes in Fidget 2 ? Are you still going to be using a Virtual DOM ? How/where do you store the app states ? I'd be very interested in any early info you could share about it