Apple claims 'sideloading' apps is 'serious' security risk
bbc.com
bbc.com
Apples argument serves Apple's 30% interest in iTunes revenue and removes the choice from the user.
Yeah kids sideloading might seem fun, but it's a gateway to disaster. Just say No to sideloading.
And Apple doesn't collect revenue from FB, but FB is probably the heaviest in its weight class. If FB asks, parents will say yes. If Fortnite asks, children will say yes.
[1]: https://techcrunch.com/2019/01/29/facebook-project-atlas/
if a computer is a bicycle for the mind, these people insist we go out fully padded, with front & back training wheels, walk our bikes up & down hills. never exceed 10mph or your eyeballs might pop out.
building a smarter culture able to avoid dangerous & bad forms of computing seems much more like the end I think we should spend time promoting. give people choice, visibility, and an ambient social network that can help provide background & discussion around the tech you've started dabbling in, that can warn you.
We tightly regulate all those industries precisely so that people can rely on vendors and not get hurt, even if it might be more profitable to substitute a few components in a vaccine, skip the earthquake retrofit and ignore whatever animal disease popped up.
And this is without getting into the issues of oligopolies, network effects, vendor lock in and user manipulation/deception by vendors. The companies dedicate entire specialist teams worth of effort to this. The average person doesn't stand a chance without help.
IT in general is really not so special that it should be exempt from governmental consumer protection efforts. Especially since it is one of the most profitable sectors by far, so you really can't argue that there isn't room for tighter controls.
Apple and Facebook specifically are two of the most profitable companies in the world. They can afford it. And if they drop to "merely" being in the fortune 500, that is still completely fine with me. And if some exploitative business models become unprofitable, that's fine as well. That's kinda the point.
And before you argue that it would kill innovation: there is ample precedent for regulations that depend on the size of the company or the customer base.
the premise that this experience must be built into a completely failsafe environment where the user has no possibility to ever do any harm to themselves is foolish. a pen if wielded improperly can hurt someone. but we don't regulate pens to make them utterly safe. and pens don't regulate what they will write.
the consumer does need protection, though, for sure. I don't see it as desirable that apple be the sole arbitrator of how their computers may be used though, as reasonable determiners of what parts of the internet we might connect to.
I'm not sure what security concerns Fortnite might have either. It's a billion dollar game with a solid reputation. They're not going to start ringing up your credit card with fraudulent charges, and if they did then it would make the news and tarnish that reputation.
People interact with many companies outside of the iOS ecosystem just fine.
apple is like the malevocence of hardware software walled garden, they make it easy to do what makes them tied to the platform and e erything else a struggle.
If we can't run two apps at the same time, and have some confidence that the interaction between those apps is constrained, why in the world did so many computer scientists and engineers spend all this time on permissions schemes and information flow control?
Answer: the MacOS customer base expects a computer they can run stuff on, and would not tolerate it without defecting.
This idiom is fine with me. It’s easy to remember but kind of hidden from the non-technical. It also forces you to think a little which protects from accidentally launching an unsigned app.
An alternative idiom that would work would be a red warning and requiring the user to type “YES.” This is also common in non-reversible delete dialogs.
I’d say that Apple’s approach makes the users more ignorant of security issues. Because they assume that their device 100% which isn’t possible.
I don’t understand why they are limiting the advanced users so much ? If I bought iPad Pro that means I am an advanced enough user to know what kind of apps I need and I can avoid problematic apps. The iPad Pro has Mac level CPU - M1 Chip. Why shouldn’t users be able to leverage it fully ?
Programming isn’t really possible on a iPad just because of this BS
Also, a lot of the features iOS got are inspired by the jailbreak community. And even on macs there are apps that really offer big improvements to usability like bettersnap or bettertouchtool.
I just wanna build and run RetroArch dammit.
It is pure crap that Apple has any ability to prevent you from running software you created and installed yourself.