Add glue to asphalt and start at 6 mph instead of 0 mph and it's below 2 seconds.
Add glue to asphalt and start at 6 mph instead of 0 mph and it's below 2 seconds.
The LR is 3.1, so you decide whether $50k is worth it.
Tesla don't do it either for their non performance models.
I wish people didn't care so much about this specific performance number anyway. 0-60 time doesn't tell you how fast a car will go around a track (if you're into that), and more importantly imo, it doesn't tell you much about how enjoyable a car will be to drive on public roads. it's particularly frustrating to see how the few remaining manual transmissions are all designed to hit redline in second gear at 62 mph. talk about optimizing for the benchmark...
The difference between 0-60 in 4 seconds (drives the same distance as a constant speed of 30 for 4 seconds) and 0-60 in two seconds plus two seconds at 60 (gives you the same distance as a constant speed of 30 for 2 seconds plus one of 60 for 2 seconds) is the distance driven in two seconds at 30, so you’d be a whopping (not) one second behind if you drove that slower accelerating car.
(Also, this car takes 8 to 15 minutes to prepare for that sprint. That’s not the practical)
I actually find the 30-50 and 50-70 tests that car and driver runs to be pretty interesting for a daily driver. in a manual it shows what kind of performance you can expect merging / changing lanes if you're too lazy to downshift, and in an automatic it captures how well the transmission responds to a sudden application of the throttle while cruising. these figures strike me as a lot more realistic than flooring it from a dead stop. many cars are traction limited in the lower gears anyway.
I do understand some people simply enjoy accelerating hard in a straight line, and I don't begrudge them that. I'm just disappointed by the tradeoffs that are made to hit that headline figure.