Echoing/jumping off of a few comments:
- I love the hex grid. Hexagons are bestagons and I bemoan the fact we went decimal and dozenal.
- I actually don't mind the intuitive play style that much. It's kinda fun and mitigates overthinking
- however, more obvious visual indication when a cell is locked would be nice
- It might be interesting to see a more quantitative indicator of the influence of a cell. The shade alone is hard to parse. However I disagree with numbers (or maybe make it a setting toggle). I'd personally prefer a purely visual/geometric.
- One way to possibly indicate would be coloring sub-shapes inside the hexagon. Not sure if that would look too busy.
- This game is super addicting. Nice work all around!