* "Game that ran in a 486 @ 66 MHz (for the same fps), with 4 MB RAM in 1993 running on a 80 MHz Cortex M33, with 0.108 MB RAM"
So the OP is not entirely wrong: they ported a game played on a 16.8Mhz system with 256kb of RAM to a 80Mhz with 108Kb of RAM.
The writeup explicitly says «we could trade off some computing power of the 80Mhz Cortex M33 to save memory»