Fidenza
tylerxhobbs.com
tylerxhobbs.com
- With generative art there's usually a tension between variety and beauty, but Fidenza achieves an extraordinarily high level of both.
- I like the Artblocks model in general. Pieces are minted on-chain. It means the artist can't curate the output, so the algorithm itself is the art. Artists have been making generative art for decades, but it feels like this is the way it was always meant to be done.
- Artists can make certain outcomes of their generative algorithms more rare than others. The decision of what should be common or rare can be made for commercial reasons (kind of like hologram trading cards), or artistic reasons. After studying all the ways Fidenza runs, it seems like Tyler Hobbs has hewed really closely to the artistic ideal.
That's also a nice write up on Tyler's process. For those interested he mainly uses Closure:
Unfortunate name collisions in this space. (The concept closure, Google Closure, Clojure.) That’s Clojure he’s using.
(I don’t work for artblocks)
Also, are there good resources to learn generative art?
I often suggest GenerativeArtistry as a simple starting point if you already know a bit of JavaScript and want to understand how it works on a basic level[1]. Tyler Hobbs' blog (OP link) also has some great essays on generative art[2], as with the blog of Anders Hoff[3], and also lots of other resources in awesome-creative-coding repo[4].
[1] - https://generativeartistry.com/
[2] - https://tylerxhobbs.com/essays