However, I'm only going to do it through Apple's platform, for a variety of reasons. If you don't want to build on Apple's platform, that's completely fine. I won't be a customer. And maybe that will change the system, I really don't know.
Many people wouldn't bother. The whole point of Apple handling this is that you trust Apple to have more clue than your average startup full of monkeys.
Let’s be clear, I don’t do any of this based on how much Apple gets. I have had a lot of bad experiences with developers abusing my information (too many emails, unsubscribe doesn’t work, selling email address) that it’s simply a game I’m not going to play anymore. This isn’t something I worry about with someone like Netflix. But the hundreds of dollars I’ve spent with small developers won’t happen otherwise.
On top of it, ever try to cancel a subscription? Wall Street Journal is one that I’ve had twice in the last 10 years. Once was through their website. When I cancelled, I had to call and got a sales pitch… through 3 reps.
The next was through Apple. Cancelling was one click.
I get why developers and people like these. As a customer I hate them. And I’m just not going to do it anymore.
* Pay with Apple Pay ($13.00)
* Pay with Stripe ($10.50)
If their value-add is as strong as you say then surely they'd still make plenty of money. If not, well maybe they need to start adding more value or dropping their prices, just like anyone in a competitive market.
IIRC, Credit card companies used to disallow different pricing for cash and CC.
IIRC, Progressive Insurance? had car insurance ads where they said that they'd show insurance rates for similar coverage from the competitors next to their quote.