Training internally makes a lot of sense, but it's also a huge hurdle and expense if your developers don't already have rust experience.
What was the process of proposing rust and getting buy-in like?
What was the process of proposing rust and getting buy-in like?
We've actually bootstrapped relatively easily. We have a some developers who have picked it up quite easily, perhaps with some pairing. We run an hour session every week where all the Rust developers get together to share production code and present on Rust topics. The discussion focusing on Rust production code has been particularly helpful.