Show HN: Our HTML5 Game Engine, with live demo
flax.ie
flax.ie
For me, the biggest barrier when choosing which HTML5 game engine to use isn't so much "is the feature set perfect?" as it is, "will this thing still be around 6 months from now?"
Don't worry, we've made a pact that Flax.ie will be around for nine more years (ten years from when we started), so as long as the internet doesn't explode, we'll still be there.
Thanks for the kind comment, it's appreciated.
A group of friends and I built a small HTML5 game prototype as part of a weekend hackathon a few months ago:
We haven't worked on it since the spring, but I've been on the hunt for a good level editor since then. I will be interested in watching Flax develop.
Diluvia looks awesome, great mechanic. Did you use node or websockets (or another method?) for the multiplayer aspect?
Also, how did you do audio? I'm about to start working on Flax's audio section again (and rewrite it for the fourth time) and I'm still having trouble working around each of the browser-specific quirks. Did you use a flash fallback?
Before the end of the summer, we'll have a game.
The code is on github, though we haven't publicised the link. It's simply not finished, and not in a usable state yet. When it is, we'll release it properly (it's open source, under Apache, of course).
I just used impact for a client project recently, and it is phenomenally easy to work with. The developer license is well worth the cost.
The fact that GWT compiles into super-optimised js (though that's hard to tell, what with the 100% CPU usage) is nice, too.
Impact is very cool indeed. I seem to remember speaking to the dev behind Impact just after we announced Flax - I guess he got there before we did. :)
We're currently in the process of getting our own tilesheet made - this was simply the first one we found several months ago. I'll add a disclaimer to the post, and hopefully by the next iteration we'll have our own original tilesheet.
"However, does the fact that the image is meant to be changed mean anything in terms of legal issues?"
Haven't much experience in copyright/laws to comment on that. Had a discussion on sprites/tiles once on SO, http://stackoverflow.com/questions/143050/where-to-get-sprit...
Reusing copyrighted images most likely doesn't count as "fair use".