This is great, and I would ignore the people who complain about the UX being too difficult. The most profitable customer is people buying in frequently to online tournaments, for whom this all makes complete sense. The regular casual low-mid stakes customers spend hundreds of dollars per day or at least week on buy-ins easily, and you're gonna get a tonne of em to be comfortable paying $30/month.
I've played online tournaments for a month or two and can tell exactly what this is saying. So it's not exactly high level.
Where did you get the data for this?