How the Commodore Amiga powered cable systems in the 90s
atlasobscura.com
atlasobscura.com
The first version was made for the Amiga. They didn't want the networks to know this because it would not have been accepted as a tv-quality signal, so they got a big flight case on wheels, put the Amiga in there, put a lock and break-out panel on the back, saying that this was a corporate secrecy measure. Networks bought it :-)
Yes, this was pretty hi-tech for 1979:
https://retrobitch.wordpress.com/2017/06/16/tv-poww-the-earl...
Later I got the game for my PC and played it with my younger cousins and they loved it to bits as well.
There was something so playable about it and the graphics were magical to the watch for young minds.
Awesome story you have about the origins of the game :) Cheers.
Such a product did come out, in the form of a box that plugged into the Mac's SCSI port with a "special keyboard" for "special commands". The box was, of course, a Toaster-equipped Amiga 2000 with its badge covered by a Video Toaster badge, and the "special keyboard" was the Amiga's keyboard.
All I recall is that whenever a TV was switched on you'd see the C64 load "*" prompt for a few seconds before the picture kicked in. This got me wondering about the guy who set that up, and a bit impressed with how it kept running without issue for so long, since as far as dad could recall they didn't need to do any maintenance on it.
I'm just imagining a dusty C64 forgotten in a crawlspace somewhere with a big "Do not turn off" label on it. I wonder what happened with it, I wouldn't mind seeing the code and setup. (edit - I've sent him an email to see if he recalls any details as he was there from the late 80s onward...)
I developed that in 1993 — I think it was called “AdVue” commercially.
It was able to slideshow/carrousel the uploaded IFF/ILBM files or JPEGs, as I recall. I somehow managed to write a dithering algorithm for rendering as HAM8. I don’t recall how I chose the palette seed colors, as I didn’t know proper clustering algorithms back then.
I also somehow pieced together the “BBS” like Zmodem/Xmodem/etc. functionality for uploads. Long live Public Domain sources. This was pre GitHub ;-)
I’ve heard that the system was used for several years in both USA and perhaps Central and South America.
I lost contact with the company after going back home to Denmark.
The first time I ever saw JPEG images was from an Amiga magazine (Amiga Format maybe?) coverdisk. If I recall correctly my A2000 would actually take time to display the whole image - it wasn't instant.
Good times!
At that time, I had already worked with JPEG on the Amiga, for loading and saving images to/from the GVP TBCplus product. As I recall, it took about a second to load a JPEG image at SD video resolutions, but that was likely with a 68030 or 68040.
They claim it's more interesting than Gates' and Jobs' early computing stories, and that it's filled with dreams, intrigue and backstabbing. Count me in!
I owned a C64, not an Amiga, but at least this bit they claim is true: everyone who owned an Amiga became a fan of it. It's like a cult, in a way like Apple's...
I do remember smugly bragging to someone about it having 4096 colors, and he responded that his Mac Quadra had 16 million.
But this was in 1985. VGA didn’t exist until 1987 and didn’t become ubiquitous until 1990. And was much more expensive.
If Commodore had been properly run they would have had their next gen chipset out by then. But they weren’t, so it wasn’t until 1992 they came out with AGA which was a only little better than VGA and by then it was too late anyway.
E.g. Shadow of the Beast used 120+ colours, but used dual playfields, which gives only 8 colours per playfield without anything else. But then it overlays sprites, and uses the copper to change palette repeatedly:
https://codetapper.com/amiga/sprite-tricks/shadow-of-the-bea...
[1] Beware, the Amazon listings are a confusing mess; the first edition is "The Story of Commodore: A Company on the Edge"; the second edition is a massively expanded three volume set, starting with "Commodore: A Company on the Edge" (ignore what Amazon says; it's not book #2), followed by "Commodore: The Amiga Years" and "Commodore: The Final Years". They're all 500+ pages.
Enjoyed watching this. I remember seeing a Video Toaster in live action for the first time and it completely blew me away. It really drove home the power of the combination of PAL (or NTSC) video output with the 2^24 color HAM color mode.
* HAM6 (the original "OCS" HAM, A1000/500/600) supported 4096 colors
* HAM8 (AGA, A1200 / A4000) supported 2^24 colors / around 2^18 simultaneous
Recommended, even for the first few minutes!
https://www.youtube.com/watch?v=Q6TLWqn82J4
they made the entire user interface embedded in a music video back in the early 90s, fun stuff
The exterior 3D shots were 100% Amiga generated, at least for the first few seasons. Though they did farm the bulk rendering off to Alphas using ScreamerNet (also a NewTek platforms controlled by Amigas) almost as soon as they became available.
other fun Hollywood tie is that the chief engineer of the toaster was Brad Carvey, the brother of Dana Carvey
The man explained that they used this computer to make "data disks" to be taken to the "head end", where another Atari 800XL ran the info channel. They'd run out of working disks. The engineer who'd set it up left on bad terms. They didn't know how to format more disks, but they knew that's what they needed because the manual for the software advised them so.
I showed the man how to format a disk. They comped a month of my family's cable bill (though their was some consternation when he found out we had the "premium" package). That may be the first time in my life I did "IT work" and received compensation, now that I think about it.
(I freaked my parents out with experiments like pulling the CPU and IO chips out of their sockets and swapping them to see what would happen; the 1541 has a 6502 CPU instead of the 6510 in the C64, and 6522 IO chips instead of 6526 - the CPU difference is lack of GPIO on the 6502; the 6522 lacks a real-time clock, which next to no software on the C64 uses)
Gig economy ripping people off even then.
I just worked weekends but even then I would regularly see visitors from Mexico who were buying for TV stations. People were amazed by the Amiga's video signal quality considering the price but that store sold quite a few to stations on a budget.
I was looking for (and happy to find in the list) Superball, a small game played on Sat1 in their morning programme (Frühstückfernsehen). People dialed in to "remote control" one of the hosts by shouting "left" and "right" at appropriate times.