Player 1: Roll a 3, 5, 6, 8, 9, 11 or 12. Don't purchase, so it goes to auction. In auction player 2 buys for 100% of their cash.
Player 2: Rolls a 4, lands on income tax. Game over.
Player 1: Roll a 3, 5, 6, 8, 9, 11 or 12. Don't purchase, so it goes to auction. In auction player 2 buys for 100% of their cash.
Player 2: Rolls a 4, lands on income tax. Game over.
This can happen after the first player rolled a double, so the first player’s turn doesn’t even have to be over for a player to go bankrupt.
At the very beginning of the game, offer your opponent $1,600 in return for a 50% stake in all the rents they collect for the rest of the game.
Your opponent accepts, and you can't pay. Game over.
> MISCELLANEOUS… No player may borrow from or lend money to another player. [1]
I could see two arguments: First, board games rules generally do not need to contain a list of everything not allowed. In Risk you are not allowed to gift your tanks to another power in exchange for them not attacking you. By this logic, you're right, such deals are not allowed.
On the other hand, most players I've met treat Monopoly as "anything goes" in terms of between-player business deals, so long as they are not restricted by the rules. The fact that the rules explicitly disallow lending, but not any other deals, could point to other deals being allowed.
...I expect you're right, making deals is not allowed in the rules. But disallowing them would certainly turn a dull game into an even duller game.
The rules explicitly allow particular kinds of deals and not others:
Unimproved properties, railroads and
utilities (but not buildings) may be sold to any player as a private
transaction for any amount the owner can get; however, no property
can be sold to another player if buildings are standing on any
properties of that color-group.Its surprising I haven't thought to read the rules for Monopoly yet
Could be an onion headline. Constitutional lawyer has never read the Monopoly(R) official rules.
Wait, Monopoly has rules?
The view that the game is tedious is directly caused by not reading the rules.
Monopoly is in an odd position where everyone is convinced they know what it's like, and yet nobody knows how to play it. Turns out, if you play it according to the rules, it is not at all similar to the version with rules you made up.
- For people uncomfortable with cut throat competition, this game is winner take all.
- For competitive people, victory is 90% luck and therefore unsatisfying.
- The game is decided halfway through the game time, the rest is the inevitable victory of the leading player.
* Eight players setup as four joint ventures.
* Joint ventures share cash and properties, but have two separate tokens on the board.
* No rent collection while in jail to dissuade camping out.
The end game becomes tense as your team has back to back rolls.
Auctions are complicated, and a child with little money is angered when their sibling gets the property they landed on for a discount.
Income tax is tough, but there's a chance of getting it back, so please pay Billy.
How often would an opponent be willing to pay more than list price? I guess to secure like the 2nd blue property. Otherwise it seems like should always just decline to buy and hope for good auction outcome.
And if your opponent good to auction too. Though maybe mortgaging properties if you have a good opportunity is worth it.
What other rules make the game more interesting/complex that the 'young kid' version might not know?
If you land on a high-value property you want to buy it outright mainly to deny the monopoly possibilities to others (high value being the orange, etc).
"I got 6 hotels and half your properties are mortgaged. Let's play for another 15 turns until you happen to land on my hotel, then I will win."
Of course it ignores the auction rule, but it could be amended to say the loser buys each auctioned property for a dollar (or whatever amount.) The only decisions the loser makes in this case are their bid prices which are irrelevant. The outcome is the same.
Edit: Actually it's a bit more complicated than this, as buying all of the auctioned properties and mortgaging them would give Player 2 enough money to afford the rent on Boardwalk. Player 1 would have to bid close to the mortgage price for each property. That way if they win the auction they can mortgage it to get their money back to afford houses, and if they lose the auction it doesn't help Player 2 afford rent on Boardwalk.
[edit] Per the Monopoly Wikia the British edition was always a fixed amount and the US edition as well since 2008.
The probability for executing this strategy is: P(3)+P(5)+P(6)+P(8)+P(9)+P(11)+P(12) * P(4).
Plug in the numbers from https://statweb.stanford.edu/~susan/courses/s60/split/node65...
(0.0556+0.1111+0.1389+0.1389+0.1111+0.0556+0.278)*0.0833 = 0.07407036
So 7.4%.
It’s brutal and not at all kid friendly unless you like making children cry.
the fandom wikipedia page says "Interestingly, this is one of the most-often overlooked aspects of the game." ya don't say.
The second problem is young kids make dumb moves causing themselves to go bankrupt really quickly which causes crying/tantrums/etc so parents and older siblings do everything possible to make the game eat up as much time as possible (e.g. house rule - giving out cash on free parking)
As a kid I would get knocked out super quick by my uncle, who would then typically have a 6 hour non-stop Monopoly throwdown with my mother after they eliminate the casuals.
Everyone else who played would get their feelings hurt but those two were absolutely brutal with each other and loved it.
Monopoly is, by design, brutal, mean, and not fun.
That it somehow became popular entertainment anyway is...well, I’m not sure what it is. But something.
It happens when the player doesn’t buy, whether by choice or lack of cash. Technically, “yet” isn’t right, though, it’s always “any more” since starting cash is (far) more than the most expensive property on the board.
It's very specific in that if it isn't bought, it HAS to be auctioned and it HAS to be sold and that any amount can be bid.
Wwwhat I need to see experienced people playing this game by the official rules or whatever the consensus is, since official seems to change over time too