I kind of wish this was true nowadays. I don't have hours and hours to play anymore, and so tend to avoid multiplayer online since the playing field is heavily tilted to those who have lots of time to play. That was somewhat less of an issue in the BBS days (on my BBS, anyway).
(Plus, a BBS might also periodically delete the universe and start over (a big bang!) which would again level the playing field for a bit.
Edit: Just remembered, in addition to the time limit on the BBS, you also had a specified number of 'turns' in the game. So you really had to plan sometimes. (and bigger ships took more turns to move per sector...)
I'd remember the days getting stuck in the middle of no where when I'm out of turns and you hope no one comes across you and attack you.
I was in middle school/high school when I played this game...and I'd tie up the house line. Even if I had no turns somethings I'd hang around and chat on the conference with people.
I played a lot on the BBS Family Entertainment (Fament?) I believe...I think that group is still playing and Cruncher is still pretty involved and hosts games.
Have you considered EVE Online? So many aspects of playing is your character carrying out processes and awaiting countdowns for hours and days – months even, even when you're away.