"while there is a lot of material being produced, not all of it is good. Publishers and the like used to act as curators to a degree. Now I have to do my own curation from not just what's passed the previous barriers, but from everything. Sorry, no one has time for that."You don't need to be your own curator. There are plenty of curators out there that aren't publishers, but just people who choose to promote or feature art based on their own personal taste -- which is pretty much what traditional curators like publishers did, but now that power is no longer concentrated in just a few hands, but anyone can do it, and many do.
So you just have to find those curators whose taste is compatible with your own.. those could be friends whose taste you trust, or even people you don't know who like the sorts of things you do.
We no longer have to bow down to the whims of those who live in an ivory tower. Curation has been distributed.
Of course, you might still have to curate the curators, but there are curators of curators too.. like articles on the "best blogs" or various awards to content aggregators, or, again, friends who can recommend you stuff.
The core problem is information overload, and no one has an ultimate solution to it yet, but I'd much rather have today's world of an incredible amount of information, cultural production, and content, than yesterday's world of relatively little content trickling through a few gatekeeper priests.
"you're basically asking them to do some work for you for free to start with. And if they can't afford to do free work, etc, etc."
I'm not asking them for anything. Many artists naturally make art, writers write, etc.. and it's just a fact that a huge amount of them publish their creations for free.
Artists now realize that because of the information and content glut their problem is mostly one of getting noticed, so they'll release plenty of work for free.
I'm not asking them for it, but many are almost trying to force it on me (and everyone else).. trying to get more eyeballs on it, because they realize that once they've got an established fanbase they can monetize it and become more famous and successful... and once they are then the patreon/kickstarter model becomes viable.
Not everyone can do it, but, too bad. If they can't then they can remain a hobbyist or just keep their art to themselves (as I have throughout most of my life).
I'd love to have a utopia where every artist gets paid to create and do nothing else, but copyright has absolutely failed to bring us there, and it's becoming less viable as a means of helping the vast majority of creators every day. It's mostly the lucky few and the middlemen that get to successfully play that game. Instead of propping up this broken system we should be working to find new alternatives which don't rely on artificial scarcity or putting sharers in jail.