Stanford Bunny
en.wikipedia.org
en.wikipedia.org
Tangentially related, I bought a teapot from Melitta on e-bay and am still using it. It's not "that" one, but it shares some of the taste from the brand. The teapot has a piece of uniqueness, unlike the bunny.
What is the bunny in the moon doing?
I wonder if geometry compression is still a thing given the performance increases of GPUs. I haven't done 3D driver work since DirectX 5....
Instead, 3 or 4 static LODs have been the way to go. Those static meshes can be individually well optimized. There are surprisingly few good options for auto generating static LODs even today...
Mesh Shaders are opening up whole new opportunities that are only starting to be explored. You get far more general purpose, compute shader like features. But, you have to work in small packets. Funny enough, they are a lot like PlayStation 2 vector unit programming made modern. That design really was ahead of it’s time. But, the fundamental physics advantages of SIMD working on a small chunk of SRAM are as valid as ever.
I do wonder what the problem was that needed to be solved before we got Nanite. Everyone knew that automatically optimising the geometry for the size on the screen was doable. Maybe it was a storage limitation?
Glad to see he's still "the mesh guy", wondering what he's doing at Google. http://hhoppe.com/#publications
Hugues (though most people pronounce it fairly close to “Hugh’s”, so maybe that’s what stuck for you?)
Fun times.
I know the tree is different, but I mention it because they put out some software, named Dryad, that let you explore the latent space of tree parameters - leaf shape, branch angle, etc. And the default tree was one that resembled the mascot. The software was discontinued and I guess the standard Stanford Tree model never took off.
Edit: I can't find it available for download anywhere, so I put my copy on the Internet Archive. https://archive.org/details/stanford-dryad It will take some tweaking to get it to run on newer Windows versions. You can see the Stanford Tree model right in the center of the screenshot on the right here: https://news.stanford.edu/news/2008/january9/dryad-010908.ht...
[1]: https://upload.wikimedia.org/wikipedia/en/d/d5/The_Six_Plato...
For folks that are interested in this kind of thing, Frank Crow’s 1987 article “The Origins of the Teapot” [1] has some great stuff in it (including a small scan of Martin Newell’s graph paper for calculating the points).
[1] https://www.computer.org/csdl/magazine/cg/1987/01/mcg1987010...
The Lenna picture is not something I care deeply about, but the overall trend of post-hoc censoring cultural expressions because some people MAY find them distasteful is letting the bullies win.
www.3dbenchy.com
> It is a mathematical model of an ordinary Melitta-brand teapot
> The teapot model was created in 1975 by early computer graphics researcher Martin Newell, a member of the pioneering graphics program at the University of Utah.[3] It was one of the first to be modeled (using bézier curves) rather than precisely measured.
In searching for that evidence (Wikipedia says citation needed!), I rediscovered Frank Crow’s great write up from 1987 (which includes a scan of the graph paper!):
https://www.computer.org/csdl/magazine/cg/1987/01/mcg1987010...
aka
https://s3.amazonaws.com/ieeecs.cdn.csdl.content/mags/cg/198...