There are at least two excellent 32-byte x86 machine language Game of Life demos:
https://www.pouet.net/prod.php?which=85485
https://www.pouet.net/prod.php?which=88201
The article expresses disappointment that a <40 character APL program mostly just demonstrates "why Game of Life is perfectly suited to solving in APL". But it seems harder to argue Game of Life is "perfectly suited" to solving with low-level x86 machine language.