A big issue here is just how easy flutter is, I'd rather invest 20 hours once to build it using Dart, then to pay $800 a year.
A big issue here is just how easy flutter is, I'd rather invest 20 hours once to build it using Dart, then to pay $800 a year.
It's more than knowing how to code, we've been building with Flutter for a while now, but there's still no way we could have coded FlutterMet in under an hour. It would take us 10 hrs+ to manually do that. But it took <1 hour in FlutterFlow.
https://www.youtube.com/watch?v=TXsjnd_4SBo
Also, we allow you to push the generated code to your Github repository, so you don't have to keep paying us once you build your app. :)
Anything over $50 becomes a line item in my budget, I can't justify spending $50 a month in the hobbyist space. It's a great idea, I just don't think I can really afford it.
It's a great tool for MVP scenarios and especially in business contexts that price tag is entire negligible compared to the hourly rate of most engineers! So a single hour saved will already make up for it.
$100,000 / 12 * 0.01 == $83.33
(This is a low estimate; the value an engineer delivers to an organization is generally much larger than their compensation.)
It's possible that you believe they should introduce a cheaper tier (hobbyist, open source) with a reduced feature set, but IMO $70 is probably undercharging for most tech corporations.
It's for a hobby $70 is a bit hard to justify.