Highly recommended if you’ve got a kid in your life who likes figuring out and building things. https://www.turingtumble.com/
Highly recommended if you’ve got a kid in your life who likes figuring out and building things. https://www.turingtumble.com/
I tried it with my kids and they were very excited up until this unreliability killed all the fun. I wish Turing Tumble had a premium version with a better determinism.
Hopefully, Spintronics would be more reliable, given that the author is well aware of the unreliability issue with Turing Tumble.
My impression is that the main design flaw with Turing Tumble is the steep board angle, and it would have worked a bit better if designed for a 45° (or something) board. That and using heavier rotating parts with a bit higher moment of inertia. But I think it’s still great despite the occasional malfunctioning part.
As for frustrated kids: I think interaction with an adult who could notice parts sometimes malfunctioning (and correct them on the spot) would probably help forestall some frustration. But my kid is only 4.5 so we have to do the puzzles together.
Probably, an update to a later version. I don't know?
Specific thread that I had read at the time is https://community.turingtumble.com/t/crossovers-dont-work-or...
While my memory is fuzzy, it was indeed crossovers which caused majority of undeterminism, at least in the set I had. There are some alternative 3d-printable implementations if you walk by the links there. I didn't try.
If/when technology switches over to the micro-mechanical, we'll suddenly all be scrambling to re-introduce a generation to this 1800s-era mechanical design stuff...
For now, it looks like the progress has mostly been:
mechanical -> electrical -> optical (/RF)
For good reason too: reliability, integration, and energy efficiency. We're a bit stuck on electrical for now as integration is slightly better, electrons being smaller than photons, and it seems to be more suited for power transmission and conversion, at least for now.Basic principles haven't changed much though, and it's always interesting to understand those. There is just the "field" concept that can be tough to understand.
Probably not. Micromechanics is completely different from larger scale mechanics, the kinds of problems you have to solve and the tools you have to solve them are often completely turned on their head.