Show HN: I took a week off from building software to build an RPG adventure PDF
wealdham.timvdalen.nl
wealdham.timvdalen.nl
I've recently found that the older I get, the more satisfaction I get from making stuff that isn't just software. A few months ago, I decided to take a week off and focus on writing down an idea I had for a D&D adventure (which I'd been taking notes on for the weeks prior). I did everything myself, from designing the adventure, writing it down, drawing maps to gathering art and handling layout (which lead to discovering some interesting bugs[1] and a PR[2] as well)
Of course, this is still written in LaTeX, and yes, it's version controlled with git, and yes, I've actually read and understood al IP licenses I used for the project, but working in a different medium still gave me a lot of new energy.
[1]: https://github.com/rpgtex/DND-5e-LaTeX-Template/issues/305 [2]: https://github.com/rpgtex/DND-5e-LaTeX-Template/pull/316
In the end, it took a few more weeks to actually ship it (as I still had to test everything and do some minor fixes afterwards), but I resisted the urge to change major parts after it was done.
I invited my co-workers to playtest the story, which helped in building a reputation on the platform (with ratings). However, I still don't have any idea how to gain traction with something like this :).