> adds the possibility that some workloads of non crypto currency origins fall foul of this in ways that may not be easy to discern.
So what? The proof is in the pudding. You buy things as they are sold, not with some kind of expectation that you can achieve 100% of the theoretical performance of some ideal version of the product. If I buy a car with a limiter that doesn't let me go over 100mph, I shouldn't be surprised or upset that I can't hit 105 mph.
That's kind of a bullcrap, since this 'niche' functionality completely crippled graphic card sales, and negative effects will ripple through PC gaming markets for quite some time. Every gamer that didn't manage to snatch one before is pissed beyond funny.
Imagine a gaming studio that is deciding to develop a next-gen game - why would they try hard to go for / optimize for PC version if there are very few actual owners of good cards? Produce either generic all-platform-compatible stuff or abandon PC market altogether.
ETH is the 2nd most popular crypto with a $394,657,267,540 market cap at $3,403.15 per as of the timestamp.
And it's most likely a really short lived niche