AMD and GlobalFoundries Update: Orders Through 2024, Now Non-Exclusive
anandtech.com
anandtech.com
1. 75W is the maximum the PCIe x16 slot can power without any additional power (see 6-pin or 8-pin connectors).
2. 75W is too little to really make a "decent" GPU for modern AAA games. But still a huge step up from integrated graphics. Playing 5-year-old or 10-year-old games on lower settings is the only real possibility.
An RTX 3070 Laptop GPU on a PCIe card would be quite nice, but the market for that isn't big.
To my understanding, the radeon 7 and vega were expensive chips to produce. All of them used HBM, which contributed to this, and it's not clear how easy it would be to make a non-HBM variant. Would customers accept them if they needed the same MSRP as the 6xxx GPUs?
So if they were to relaunch and old GPU I think the rx 580/590 at $200 would do. In this climate, $200 for a 1080p medium GPU would probably sell.
Re-releasing the Vega cards would be excellent for ROCm programmers. AMD needs to do something to get beginner programmers onto their system cheaply.
Radeon VII / Radeon VII Pro / MI25 seem like the cheapest option for cards still in production. Vega 56 / 64 still work if you can Ebay a used-card.
As long as AMD is selling those cards out at the higher price, there's no reason for the $700 price point to come back...
And as soon as they had cards with better gaming perf out, it outlived its usefulness in the AMD product matrix.
Nvidia has the Titan V as a prosumer card with HBM2, 1/2 FP64 and all for $3k, but that seems to be out of stock nowadays too...
I think an older GPU might still be useful, but from a cost/benefit perspective, it seems to make more sense to just make a smaller chip on the latest process (especially if your latest technology, like RDNA2, already has lots of data on the 7nm node).
Normally this would... not really work well. But in the current environment, it'd probably work just fine (just look at how much GT 1030s go on sale for...)
One of the strange things with AMDs new GPU push is that their GPUs are less profitable in a supply constrained environment than their CPU/APUs. Ian Cutress recently talked about this (I think on YouTube @TechTechPotato). Even their highest end GPU dies selling to consumers at a price point higher then they planned for is much less profitable per wafer than a midrange APU. If there were no supply constraint they could just make as many of both as they can sell but right now they're just trading off profits against GPU market growth.
And thus the GPU shortage will end.
In 1-2 years we might see 5nm GPUs, and so the gulf between a 14nm GPU and the latest GPU (even if you can't find them on shelves) will be even greater.
Its more realistic for GlobalFoundries to consider opening a new factory with 10nm/7nm, especially if they can pickup established knowledge and hardware from other players.
The PS5/new XBox are targeting a ~5 year generation. This means that games will be mostly playable as long as you get a top of the line 14nm GPU for 5 more years.
Remember that graphics have stopped being a bottle neck for games for a few years now. The top played games: Fortnite, Apex, LoL, Dota, Fifa and the like are perfectly playable on mediocre graphics.
But you had me going for a second. Nethack is also turn-based, so there's no real-time element at all. If you come across a difficult turn, its a common "strategy" to walk away from the computer, relax a bit, and then look at the screen with a different mindset. Maybe you can think of a better solution if you give yourself time.
(Although I assume nethack is more clever than just "re-send the whole screen for every change".)
No one said anything about the data changing ...
(and yeah, I believe it only sent data for the delta.)
The ETH2 'beacon chain' is a meta-chain that's supposed to checkpoint a bunch of 'sub chains' for scalability. They have launched this beacon chain. But it doesn't do anything other than mint ETH2 tokens and operate their proof of stake consensus system.
AKA it's another blockchain, different than ETH1 and it doesn't even move transactions yet. It's got a novel POS system to it's name, that's not nothing, but that is all it has at the moment.
What does a 'sub chain' actually look like to interact with? How do you coordinate with many of them? All these questions have answers in theory, but not answers in solid production ready interoperable code.
'Proof of stake Ethereum' only happens if these questions are figured out and then ETH1 is somehow brought under the beacon chain's governance. Which is a whole different kettle of fish than a greenfield subchain. Exactly how this is to happen... well I haven't even seen anything credible on this. As far as I can tell it's not even seriously being worked on yet.
So we may, if things go well, have another blockchain calling itself ETH2 that is proof of stake by the end of this year. But that won't cause ETH1 to stop wasting electricity or gracefully move it's economic activity to a proof of stake system.
Moving billions of dollars of economic activity out of the hands of miners (who have every incentive to screw it up) and into the hands of a proof of stake validator set while at the same time not significantly disrupting said system or opening up new vulnerabilities is not trivial.
tl;dr Proof of stake Ethereum is possible, but there definitely isn't a rush order on it. I would bet on Ethereum miners still being around 2-3 years from now.
This does seem more straightforward, at the cost of essentially all of ETH2's advertised scalability and other features.
It still does not eliminate the challenge of actually performing such a delicate transition on a live economy. Which will be significant on a social front in addition to technical.
Not saying I don't believe these things can be done, or don't believe that they are good idea.
I have literally no idea what that space is going to look like one week from now.
I don't think everyone in the world goes for only the latest and greatest. Or even have the budget to get a card more expensive than $200 USD.
I am a member of a simracing league with dozens of people in South America, and only 1/4 of them have machines capable of running games launched in the last three years.
Only one guy in the group has a GeForce RTX 3080. One, out of more than a hundred.
Everyone else in the group will definitely welcome an affordable mid-range card. Including me.
Right now their problem is that they literally cannot make RX 6000 series cards fast enough.Adding more GPU capacity in the form of reissued 14nm chips to fill some of the gap in demand would not result in fewer RX 6000 cards sold. People just want something, anything they can buy today to hold them over until they can get their hands on something good.
I was looking this week for a replacement for the GPU I bought in 2014 for £80 (r7 260x). The only sub-£600 card available on any site when I checked was the GeForce GT 1030, which would give me slightly worse performance for £90. The situation is unbelievably dire.
They'll pay for it, anyway, $1.6bi. I'm pretty sure that there's a way to spend $1.6bi to make GPUs and sell it in the long-tail consumer spectrum without bitting your sales. And create the desire, on those users, to upgrade to a better GPU in the future.
Or don't even make money about it, just ensure that your competitors will have to lose money too.
Go to any used goods site, and you would realised $200 for 1060 is actually below the used market price.
Yes it would sell like hot cake
Are you just imagining things? This article includes an image of the 14nm die, along with the functional breakdown further down the article:
https://www.tomshardware.com/news/amd-64-core-epyc-cpu-die-d...
When the higher cost per area is considered (just count the number of bloody masks...) it's probably a net loss.
https://www.anandtech.com/show/16529/amd-epyc-milan-review/5