It's not so much about offering choice (implying the choice multiple app stores on iOS), as it is allowing users to be directed off iOS for purchases.
This judge does actually seem to be looking for middle-ground between the parties.
It's not so much about offering choice (implying the choice multiple app stores on iOS), as it is allowing users to be directed off iOS for purchases.
This judge does actually seem to be looking for middle-ground between the parties.
Even with the store metaphor, "loss leaders" to draw people in so they'll spend money on other things are a popular technique.
It’s insane that in my product I cannot tell people about ways you can purchase it. Defending this rule seems like Stockholm syndrome.
is there a 15/30% fee for physical goods such as DoorDash, Amazon, etc? thought it was just for digital goods, subscriptions, etc.
Apple sells apps. Apps that were made by others. Walmart sells X. X that was made by others.
I'm sure Apple is very pleased with the profit margins they get on in-app payments, but I'm equally certain that Apple's desire to keep people using their payment system is just as much about maintaining a great user experience for users.
Obviously the flip side is that some companies - Netflix! - then decide just not to offer payment in-app at all. That's also bad! But I don't know how to compromise on allowing apps to direct users to payment systems outside the app store without opening the floodgates to a million different payment experiences, which I (again, selfishly) would love to avoid.
It's absolutely and fundamentally first about the platform-monopoly and control.
Apple has a considerable number of other 'bad users experiences' to point at to suggest that this issue, while might be a part of their legit product strategy, is way second tier to their control of the distribution.
Finally, there's also a fairly heavy 'bad user experience' in blocking from doing the things the want to do.
The answer to your question is actually in the economics:
Apple should be able to charge a premium to using their 'great experience' commensurate with the likelihood that vendors will use it, given that premium.
With a 15%/30% cut, vendors will not use the service.
With an 8% cut (assuming they'd have to pay Stripe 4% or whatever), then it may very well be worth it for vendors.
i.e. if the 'Apple Checkout' were forced to compete as an actual produced (even with it's entrenched position in the platform), the profits would be a measure of the value at least on some level.
In that situation, maybe the user would have eventually signed up through a different platform, and the company could have been directly paid 100% of the price. But it's also possible that the user would simply never have signed up, in which case Apple's 30% cut would look like a steal compared to the alternative (receiving nothing).
Which is an admission that Apple is rent seeking.
I doubt there's any publicly available hard data around the costs of running the gift card ecosystem, but a number between 15 and 35 percent would not surprise me at all.
https://www.cnbc.com/2020/05/24/how-amazon-and-walmart-make-...
Then again, given that other payment processors have more experience, I'm not sure their UX is worse. There's more to UX than Face ID (chargebacks, dispute resolution, being able to move your subscription to Android should you desire it, etc.).
Therefore the issue is Apple getting monopoly rent (which you pay for indirectly), not UX. Your selfish interest should ask Apple to open up.
I'd prefer a system that allowed subscription to last and one that didn't require switching stores but I'm not allowed to use another store
Steve Jobs Apple, Yes. Modern Apple that is no longer the case.
It is very clear from 2016 when they announced their focus on services revenue. Every little changes, being implemented and enforced YoY was all to push for that double services revenue target.
If you have followed Apple long enough you start seeing all these changes. From Apple Retail focusing on AppleCare+ Target, retail staff having their KPI to include Apple Services Revenue Push, as well as enforcing rules where it wasn't previously enforced on App Store.
The economics of the situation are clear and massive, and they outweigh any 'usability' concerns.
Apple has tons of usability issues, they're not going to trade something marginal for 10's of billions of dollars in revenue opportunity.
This is a straight up realpolitik war over platform control.
The charger thing just sealed it how low they can stoop to make people pay for things customers shouldn’t in the first place.
But users are equally responsible. They literally encourage it by continuing to buy into the walled garden.
As a person working in tech I understand it, but it's still silly.
https://www.theverge.com/2020/4/1/21203294/amazon-prime-vide...
With the increasing prevalence of online shopping, the increasing importance of reliable and efficient international money transfer to the global economy, and the seemingly never-ending ways the financial services industry can mess around both senders and receivers of money when all they wanted to do was send $X from A to B, we needed something like that long ago, but better late than never.
(/s)
It becomes more complicated because Fortnite is not iOS , nor apple. In the end the decision will be made over anticompetitive tactics. Because mobile marketplaces are a closed oligopoly, they 'll establish customer rights.
With most Android devices, you can unlock the bootloader and replace the Rom, root the device for administrator style access, debloat and remove system components, generally modify the hardware as you see fit.
With all Android devices that aren't managed (read: business device), you can sideload a third party app store without the need to use system exploits to 'jailbreak.'
Neither can be done on iOS. Attempting to modify the system or sideload apps on iOS requires using exploits that are security flaws and will likely be patched out in a future OS update.
If you already have an iDevice and can't replace it, you basically don't have any choice.
Is an average Android user actually going to do any of that?
It really doesn't matter if the average Android user will do it.
What matters is that you have the option to do so.
That must be why there isn't a large jailbreaking community behind iOS.
Or why there hasn't been a lawsuit over...
An educated consumer would know that before they bought the phone. It’s never been possible to legally side load apps on iOS (well outside of your own) so it’s not unreasonable that anyone who’s bought an iPhone would expect to have that functionality. It was never taken away from them. They bought into that walled garden, whether they knew it or not.
It's entirely unreasonable to expect the average person to read up and become an expert on everything that they purchase. This is the whole reason consumer protection laws exist.
I’d argue it is the responsibility of the consumer to know if their food has allergens. It’s convenient for consumers to have the declarations on packaged products, but that doesn’t stop an allergic person from being responsible for grabbing a street bite that ends up having nuts in it.
The airbag example is a contractual obligation with a a warranted product.
The light bulb cartel example is totally unrelated and throwing it in the mix only adds a sinister tone to the original topic. If you were talking about their salary collusion it’d be relevant. But it has no relation to iOS not allowing side loading.
I’m not saying a consumer need be an expert in everything. But expecting that a product has functionality that’s never been advertised or suggested is unreasonable.
"Android device users face switching costs when switching to Apple devices, such as losing their apps, data and contacts, and having to learn how to use a new operating system"
But the other way around.
If Apple had 99% market share ( it is currently edging close to 70% in US, 75% of U.S. App Store revenues, and over 80% of time spent on the mobile internet ), and you have a choice of of using Android, would that 1% even count as a choice? In that case monopoly would not exist in any market.
It is about Market power ( and imbalance )
"That wouldn’t eliminate the market power Apple has here, but it would certainly diminish it ... it would not be much of a solution at all."
I thought this sentence sums it up pretty well. Apple has far too much power and we have plenty of evidence of email shown in court they are abusing it.
I find it interesting that Apple is being accused of such anti-consumer behaviours while simultaneously demonstrating the success of their overall product strategy in the truly free and open marketplace of smartphone sales. There are dozens of very strong competitors, most with a much wider spectrum of options and price points than Apple offers.
There is a different between Sales Unit Market Share, and actual usage market share.
As long as Apple user dont migrate to Android, and the total smartphone user in US being the constant ( most adult already got a smartphone ). Even if Apple sold zero smartphone in a whole year. They will still have the same market shares.