Traffic jams are not caused by flaws in road design but by flaws in human nature.
nytimes.com
nytimes.com
Thereby making both highways have less traffic. The fact that people come when capacity is improved shows that you're lessening the load on other roads!
"Traffic jams are not, by and large, caused by flaws in road design but by flaws in human nature."
Not accounting for human nature is a flaw in road design. Maybe it's just too expensive to account for it, but traffic design is an exercise in understanding driving habits.
Most of the facts in this article are right on and I bet the book is worthwhile, but the writer of the article didn't seem to really think through what he's saying. It's sad when good concepts get ruined by weenie-thinking.
Yeah: on other roads whose traffic problem was not as bad as the one you just expanded.
You could make this into a graph problem, if you like, or draw analogies to finding parking.
I read an article before (tried to find it but couldn't) about a mathematician and [his/her] grad student who had calculated the theoretical maximum cost of this sort of thing and that 50% is the worst it gets, but that's still pretty bad.
When people (I find this in myself) get on the freeway, it seems like they tend to get clear over to the fast lane right away. Shortly thereafter traffic starts to back up in that lane and the next slower lane looks like it's winning -- so a bunch of people move over, causing that lane to slow and the original lane to speed up. The resultant pattern is an oscillation of stop and go traffic in the lanes in question.
It seems like if this doesn't exactly apply that it at least speaks to what might be going on. I wonder if there has been any research in disallowing lane changes in areas prone to stop and go traffic.
It was nice to finally see an article that explained why I don't see such a thing.
Here in Seattle I've been held up for over an hour on the 520 bridge because of an accident THE OTHER DIRECTION. Having screens would prevent rubber necking on the other side of the highway (with a large cement barrier in between).
Also, I think you can do a lot to the screen itself to increase driver safety. Make it 15' high and entirely yellow/black diagonal stripes and it'll catch driver's attention and get them to slow down. TV and radio educational ads can help too.
The article also mentioned that because of the spectacle, drivers are paying less attention to the road and looking at the wreck, causing secondary accidents.
Then again, a tarp with emergency vehicles is another reason for drivers to slow down and look at something, according to the article. The trick is to find something so mundane that drivers won't bother slowing down.
Then again... because so many people take the time to slow down and look at the wrecks, why not take advantage of the extra eyeballs and put up signs with ads on them?
False. There's a concept called Induced Demand. (http://en.wikipedia.org/wiki/Induced_demand)
There are many drivers who stay off the roads because the cost of congestion is too high. For instance, people who won't take a given trip if it takes longer than 20 minutes. By increasing road capacity the trip time goes down to 15 minutes. This induces demand from the crowd that desires <20-minute trips. As they join the crowds on the road, they bring congestion back to its equilibrium level of a 20-minute trip.
An example: Person A slows down a little on the highway for some reason - maybe she sees something on the side of the road, maybe her cellphone goes off, it doesn't really matter. Person B behind her slows down a little as well to keep her clearance, person C does the same and so on. Now person A speeds back up to her original speed (when she is done talking on her phone, watching stuff on the side of the road, or whatever) but she doesn't accelerate quite as fast as she decelerated - this is perfectly normal behaviour - notice it next time you take a trip in your car. Person B does the same thing when she sees person A accelerate and so on. Before long you have a whole row of cars that need to brake because the cars in front of them have decelerated quickly and accelerated slowly. This is what causes most traffic jams on highways.
This is also why a traffic jam moves backwards on the road as time passes.
You see congestion up ahead, and you slow down to, say, 40mph. This creates some room in front of you in anticipation of the inevitable braking. You then drive through the traffic jam at a constant speed with no acceleration or deceleration, and the people behind you will have no choice but to follow (or change lanes which is the weak point of the solution) What you will see at the other end (if you could go back and look) is that you have dissolved the jam because you have prevented people from decellerating quickly and accelerating slowly.
Several people have tried this successfully and it works.
The problem however is not everyone will do this e.g. some people simply love to speed, and changing behaviour in people is harder than changing the rules they should follow.
Some of the projects successfully proved the concept in real world usage of the technology, but issues due to insurance (who will be liable in case of accidents) and infrastructure cost seem to be the main barriers at present.
A big part of traffic is that communication doesn't happen - because it can't. I can't tell the driver behind me "I'm going to be slowing down in 10 seconds, get ready." Likewise, it isn't easy to convey to someone merging onto a freeway that I'm going to let them in ahead of me so we both end up slowing down so that we're both still in contention with each other until someone takes the initiative.
Now, if only we had some way that cars could communicate with each other and the road so that they could regulate speed and allow operations such as merging as efficiently as possible. . .
Roads are an interesting economic model. There are basically 3 primary factors: current demand, current supply, and price. Price is especially interesting because price isn't necessarily dollars (or your currency of choice).
Price = Demand/Supply
So if demand goes up (rush hour, popular events, etc.) or supply goes down (construction, accidents blocking lanes) then the price goes up. Part of the price is paid in taxes that goes to build and maintain the road, the other component of price is time. How much time will you spend driving. If it's rush hour and there was a collision blocking the left lane and you're on your way to a baseball game then the demand is pretty high, and the supply is pretty low, so the price will go up. If this isn't a toll road, then the additional price you're paying is 100% time. Of course the beauty is that you could in theory take a toll road and pay in currency instead of time, although there aren't always toll roads as options.
<sarcasm> I suppose the best solution is A: don't go anywhere, or B: get a transporter like in Star Trek.</sarcasm>
Of course, you'd also need to install a large number of speed cameras, to stop the obvious method of gaming the system...