Why should they prioritize people who break their hard work and coerce them into paying for protection?
I might be biased; always wanted to work @ Valve Software since HL1.
Why should they prioritize people who break their hard work and coerce them into paying for protection?
I might be biased; always wanted to work @ Valve Software since HL1.
Because they voluntarily joined responsible disclosure programs and promised rewards?
Their hard work wasn't good enough to survive in the extremely hostile world out there. The fact is online gaming is a form of distributed computing and so people are exposed to network attacks. By failing to prioritize security they are putting their customers at risk. They can either start taking this seriously or watch people make money off of the vulnerabilities in their hard work.
Valve are, leaving millions of users at risk, despite having been informed of an issue.
They've had pre-launch source codes leaked by hackers, gameplay ruined by hackers; they probably don't like hackers.
I wouldn't be surprised if they signed up purely out of spite to tarpit and frustrate hackers.
Valve's stance on hackers won't change the fact they exist and are out there doing their thing. Valve's stance can now be the deciding factor between exploits being disclosed to them for a reward, or sold on black markets as cheats.
If you don't want people "breaking your hard work", don't release software. However, being on hackerone can help alleviate the negatives.
Many of their breadwinners were made by 'hackers'.