The age of making tools and coming up with workarounds in the face of limitations has come to an end as a mainstream computing activity. A person using a computer in the 90s had to know a lot of technical details and was far more likely to need this knowledge in order to accomplish something. A person growing up today does not, in general, have this need: they can go their whole lives without ever needing to know anything "technical" by virtue of never brushing up against serious limitations that seem surmountable with personal expertise.
Before judging what's good and bad about this, other people have rightfully pointed out the exact same shift in other technology/tools sectors, such as the car industry. The most positive way I can frame this shift in respect to computing is:
In the beginning, the tool itself mattered the most. Its composition, its setup, its ever-evolving but inspectable properties. For many, the tool itself was the purpose. Overcoming its limitations and improving it was the purpose.
By now, the tool itself is no longer relevant. It only matters what you can do with it. The works made with the tool are center stage. Whatever limitations the tool still has are accepted as unchangeable and/or not worth contemplating. Spending time on the tool itself is considered, at best, a weird hobby.