Here are the three big quotes that are making me nervous:
"It’s our job to help translate their vision to the development team in a way that they can understand and accept"
"Similarly, we need to speak on behalf the developers to help reign in the designers, at times."
"However, for the traditional developer the application works if it executes all of the items listed in the functional specs. The focus of the traditional developer is centered on tasks rather than goals."
Oh man. So the role of a UX developer is to stand in between the developers and designers and represent the interests of each for us? All the while, assuming that the mindset of a "traditional" developer is to be myopically focused on tasks rather than goals?
Everything I read about UX as a skill set I like. Developers and Designers should be focused on goals. We should strive to acquire the skills and mindset that are often associated with "UX" (good developers were doing this long before "UX" became a term or job category).
Everything I read about UX as an actual job role, I don't like. I can't stand the idea of a worker in my organization deciding that developers are focused on tasks and need someone running interference between them and the users and designers.
As I've pointed out in other discussions around UX on HN, one key question is to ask yourself: would this person be useful on a small team? A developer or designer with lots of "UX" skill would be even more useful on a small team. But the type of person described through this post? Not really, and could even do harm by mucking up the relationship between developers, designers, and the things that they actually need to be exposed to to write good software.
In short, I believe that UX is a great addition to a developer or designer's skill set, but I'm not at all convinced that it would be a great job category.