Your users aren't always tech savvy. Sometimes quite the opposite. A single change, even if it isn't a bug, can render your program unusable by some because it's so different.
Your users aren't always tech savvy. Sometimes quite the opposite. A single change, even if it isn't a bug, can render your program unusable by some because it's so different.
The UX of my son's iPad is almost enough to drive me insane. So many counter intuitive ways to do things, such as completely invisible (ZERO freaking indicators) swipes needed to access extra info etc.
My present favourite is how the current keypad for entering extra time on an app (yes I managed to set up parental guidelines for that POS) is cropped in half so that you have to rotate the screen in order to see the full keypad.
Plenty of room on the lock screen that's displayed for this purpose, only showing the numbers keypad - they just made it so tiny you can't pick half the numbers some of which are in my parent pin.
How they're selling this crap for billions of dollars is beyond me.
Too many ways to accidentally make crap pop up or get stuck in weird states on iOS, now. Even the old folder behavior, that "split open" the screen to reveal the folder, made it much, much clearer to navigate for non-tech-geeks. Lots of little things like that, plus tons of gesture-initiated overlays and switching-about.
One example to prove your point was that I needed to disable/restrict the fingerprint auth as he was using that to get himself more time; his old device that died didn't have one.
Everything said yeah just go to "Face ID & Passcode" under settings. Except it wasn't there. An inordinate amount of effort later I learned there was a setting knee deep in Screen Time > Content & Privacy Restrictions that would allow it to be displayed.
Why TF not just display the Touch settings tab still and then a message saying its use is disabled in that part of their jungle hell? I mean that'd actually be user friendly.
(Setting up Docker in WSL2 is a breeze compared to the guesswork that's becoming their new norm.)
Which is the underlying cause of the universal “I didn’t do anything” disclaimer before they even start explaining the issue. And the aggressivity if that tension is not defused before replaying their actions to get the context.
Solving issues requires way more social skills than people assume.