All I know is, this better bypass the dumb AF "MAc OS can't use CUDA drivers with the discrete GPU"
Like, why tf did i buy the macbook pro with expensive discrete GPU and can't even use it to render GPU accelerated 3D. Seems like a primary use case
Like, why tf did i buy the macbook pro with expensive discrete GPU and can't even use it to render GPU accelerated 3D. Seems like a primary use case
> CUDA 10.2 (Toolkit and NVIDIA driver) is the last release to support macOS for developing and running CUDA applications. Support for macOS will not be available starting with the next release of CUDA.
[0]: https://docs.nvidia.com/cuda/archive/10.2/cuda-toolkit-relea...
1. Nowhere did I mention Blender, although yes, this is a primary gripe
2. Even if I had, where does the inference that Blender somehow drove this come from?
3. Why leave out Metal2 and AMD frome the discussion?