What's used on platforms where Direct3D doesn't exist?
https://chromium.googlesource.com/angle/angle/+/master/READM...
[Source: I worked on the original spec and spent a lot of time trying to prevent the more egregious security and privacy problems]
https://news.softpedia.com/news/The-PS4-UI-Is-Built-Using-We...
The only effort to do any GL like stuff was on the PS2, with GL ES 1.0 + Cg, an effort that was dropped when almost no dev cared to use it.
Other than that there was the PSGL library for PS2 Linux.
Anyway, I did a bit more research and Chrome was actually only used for development purposes, they created their own WebGL engine on top of PhyreEngine for the console OS.