There's an obvious version of the algorithm in that direction. For one line "seam", it's easy enough, you just pull data from either side. But repeatedly applying it the more often your new "seams" end up next to something already estimated, the less real information there is - I suspect this becomes visually noticeable pretty fast.
Although I'm not really familiar with traditional algorithms for inpainting, I've seen some ML research do some stuff with it that I found to be really impressive.
One demo that really stood out to me was the following: https://shihmengli.github.io/3D-Photo-Inpainting/
The algorithm they describe is able to inpaint pixels AND depth information from existing RGB-D photos, enabling images to be viewed in 3d space and be used with parallax effects. Really cool stuff!
Yes, too late to edit but that's the more common name.
It's not quite the same thing as superresolution, since it's seam carving.
But like the top comment pointed out. This algorithm is easy to implement and interesting, but in real-world examples are not better than salient object detection + cropping.