I was also hoping for Tegra 3 in some of the TV's or set top boxes, and that Google would take advantage of this to try to turn Google TV at least a little bit into a gaming console platform.
Developers are already starting to port their PC or PS3 games to Android phones or tablets, and Honeycomb 3.1 is getting gamepad support. I think it would be a good idea to have some nice console like games in the Android Market for Google TV. But it needs Tegra 3 to really push this console idea, because the games would actually have console-like graphics.
EDIT: Side note: I know that Google doesn't make the devices themselves, but they have a very close relationship with the launch manufacturers. So how is it that Google fails again, and again, to grasp what the right price would be for the product launch? It's happened 3 times already.
1) Google TV set top box was $300, instead of $150, or even $100.
2) Xoom started at $800, instead of having a wi-fi only version at $500 at most ($400-$450 would've been the sweet spot)
3) Chromebooks at $430, when it should've been $250-$300 at most. What happened to the "disposable machine" idea? I mean it's irrelevant if it had even a quad core i7 in it, and you'd think the price would be justified. But it wouldn't be. At the end of the day it's an "Internet-only machine". There's a price threshold you can't pass.
Google seems more inexperienced in the consumer market than I thought. Price is such a critical factor in gaining market acceptance, especially for a new product category. They should first ask themselves "What is the right pricing for this type of product" and then try to squeeze the most powerful specs they can in it.