> The spokesperson also said: “Peloton is committed to bringing the GymKit integration to all workouts and disciplines within Apple’s terms of service,” seemingly suggesting bootcamp workouts didn’t fall under those terms.
https://www.theverge.com/2021/4/15/22385515/peloton-bike-plu...
I don't understand why the other fitness types ran afoul of the rules... Maybe there wasn't a strict 1-to-1 mapping of activity types which Apple didn't like?
As in, Apple is extending their moat to eliminate Pelton as a competitor.
See for example Spotify
I owe you a citation for what I'm about to say (or hopefully someone else has a link; my google-fu is failing me), but other devs/founders/etc on HN have noted that Apple also objects to devs calling Apple out for enforcing their own rules.
This would be a subtle way of working around that draconian restriction.
Looks like the "strict 1-to-1 mapping of activity types" is the issue here.
I recently got a Peloton Bike+, and it is one of the best mixtures of physical and software product I have ever seen. By far the best for anything exercise related.
I had been riding on a basic bike with Apple Fitness+, and I enjoyed it a lot, but the Peloton is next level. For cycling classes, it blows everything out of the water. It doesn't just have the standard music and cycling stuff that Soul Cycle and others made popular in person, it has all of the Power Zone classes that are based on improving your specific fitness levels with data and classes tailored to you.
Zwift, Trainerroad, etc. are good for people looking to train to become better cyclists. You do largely need to bring your own setup, which can often be complicated (although you can then get a setup that mirrors your outdoor work).
I am referring to fitness training, not training to become a better road cyclist, and I suspect most people that use a Peloton or go to Soul Cycle have no intention of training to become better at road cycling. They are doing so to become fitter, and Peloton's training is specifically aimed at improving various areas of fitness. So when I refer to training, I am referring to training to improve specific fitness goals and not training to become a better cyclist.
I have no interest in becoming a good cyclist, but I am looking to improve my fitness across a variety of metrics. I also weight train and do other stuff, but I have found the Peloton approach to indoor cycling well suited to helping meet specific fitness goals.
When I was training for races I would want to be primarily on my bike, but for just offsetting my Oreo addiction the Peloton is perfect.
I am not giving Peleton the win I am just saying that it is pretty slick interface for getting a work out and making you sweat without the small headaches of integration on Zwift etc. That said - if all I want is to improve my cycling, Peleton doesn't help me in the same way. However if I am trying to stay fit with small workouts and lots of variation in the off season - its perfect.
6 months from now I'll figure out which one gets the W.
Curious to learn more about maximizing the use of a very expensive hardware (for me).
Yes though your point is taken - this is definitely expensive hardware in both circumstances. Both have addictive (in a good way) qualities to tie you back into coming for more. Normally I would say that as a negative thing but in this instance it is a good thing.
Peloton caters more to general fitness types with a "spin class" approach using "instructors" and their slick hardware and ecosystem. It's probably a better choice for people who aren't cyclists.
Zwift caters more to dedicated cyclists who typically use Zwift to augment their outdoor training routines with indoor time (avoiding weather and timing/safety issues etc). Cyclists use their own bikes since they're fit for the rider, with their own (more accurate) power meters, etc. Zwift also considers weight, bike aerodynamics, etc. in sort of a "gamified" virtual representation of cycling.
TLDR; Peloton is a group of people riding Peloton machines in "virtual spin class" while Zwift is a group of people riding their own bikes indoors, most who also ride outdoors on Strava.
It markets itself as being a master of all trades, jack of none. When it is infact a jack of all trades master of none. For example the cycling workouts are far far behind what Trainerroad, Zwift or Peloton provide, with regards to dynamic workouts based on physiological performance.
The reality is that Peloton doesn't really have an option, since the competitive advantage is health/exercise data. Allowing Apple continued access to user health data via Apple Watch means Peloton devices will be increasingly viewed as commodities - it's just an exercise bike. Also Apple probably will add spin classes to its Fitness+ service soon, which puts them at a direct competition with Peloton's core revenue stream.
So you either try to stem the bleeding early, or fade slowly into irrelevance as your products become commoditized. Users may love their Pelotons but I'm surmise that they prefer their Apple devices more. It's like users don't care much for their mobile carriers as long as their iPhones are compatible on those carrier networks.
I really don't care what the tool I'm using has as long as it integrates with the Apple Fitness system.
*edit: I also own an Apple watch, but I only use it for tracking # of minutes while running outside. And for telling the time.
I don't own one, but from people I know that do own one, the brand seems very good at turning their customers into that sort of ideal fanatical user. [1]
[0] Q2 2021 shareholder letter p2
https://investor.onepeloton.com/static-files/dd43f8b8-acc9-4...
[1] I don't mean fanatical as an insult to the users :P More power to you if it makes you work out. But for a company a 'multiple times per day' user who is probably also telling friends about the product is the dream.
It all seems intentionally designed to juice their engagement data.
That being said, most of the more casual users are probably not doing this. I know that most of the people I know/follow on there are doing one or two activities per day of use, and it seems they are a mix of discipline, so like a 20 min ride and then a stretching class or weights.
By the way this is generally referred to as a "saddle curve".
But I like the imagery: it would be lovely if "bell" and "saddle" curves were referred to as "dromedary" and "bactrian" curves!
You could just use a third party heart rate tracker to accomplish this, but that's one more thing to put on.
But if you got a chest strap with it, that would 100% do the same thing.
I like having one device that tracks my heart rate through all of the activities I do (including sleeping).
I have a Peloton and Apple Watch, I've historically had a FitBit.
The FitBit would recognize when you were on a run and auto record everything - the Apple Watch can't do this, about 20% of the time it'll ask if you're on a run and makes you confirm that you are (which is easy to miss).
The Fitness app has a bug that suggests nobody even looks at it. If your speed is increasing (you're running faster) and so your mileage time is going down (takes you fewer minutes to run a mile) and that's trending down as a result the App says "oh no you're trending downward" - but obviously in that case getting faster and getting your mileage time down is a good thing.
The Peloton stuff is solid and you can still share it to the health app - real time tracking via the watch doesn't matter that much. Anyone who does actual cycling will have a garmin computer or something anyway.
The Apple Watch fitness stuff is maybe okay for people that don't exercise and just want some walking tracking motivation - it's pretty bad for everything else.
I use an Apple Watch with my Bike+. I only do cycling workouts, so I never noticed this limitation, but it does seem odd.
It's possible that Apple didn't feel some of the data tracking for other activities was particularly accurate. Apple spends millions to test people doing different workouts and to measure the caloric spend, and maybe Apple only thought the data was accurate for cycling. Bootcamp classes in particular are a really nebulous concept.
Apple has workout modes for all different kinds of exercise built into the Apple Watch based on data they have gathered from large samples of test subjects. I wouldn't be surprised if Apple felt the cycling data was accurate, and the other stuff that Peloton was doing a lot less so (and a lot less accurate than popping into a workout mode directly on your Watch).
Peloton has freakishly high Net Promoter Score(NPS) from most high paying customers.
The power of belonging, community, and shared effort/mission is incredibly powerful.
Especially in a time of such COVID disconnection.
Peloton as a business against Apple seems insurmountable.
Peloton as a cult/tribe against Apple seems achievable.
I wouldn’t be surprised to see Peloton tattoos mirroring Harley-Davidson.
Is this from personal experience or just conjecture? Because this is not common problem. Also this is what towels are for. You can also have interchangeable padding to either be more absorbent of sweat or less depending your preferences.
I'd need to have a couple of these absorbant interchangable sweat pads for an hours workout if I wanted this thing to have any chance of staying in place. And cleaning it afterwards would be a must, even so it sounds absolutely grim after a few uses. Plus they are pretty uncomfortable (my experience). I suppose it might be tolerable if I was just lightly spinning through a magical VR world enjoying the views. But I'd rather be using regular Zwift and getting fit.
No, I'm saying that lots of sweat will not break a VR system. Personally, I just use a towel on my neck and it's more than good enough VR workouts, but everyone is different
1. Momentarily take off your VR headset.
2. Wipe your sweat using the towel on your neck
3. Put your VR HMD back on and continue working out
4. Repeat when sweat becomes an issue again in 30 minutes
> The headset will absorb the sweat.
Not if you add a silicone liner on top of the padding of your VR headset.
It seems like most of the pundits critical of using VR for working out haven't even tried it themselves
I my case the issue resurfaces in a minute or so.
>"Not if you add a silicone liner on top of the padding of your VR headset"
Actually in my case liner or not any area of my body that is covered sweats.
Anyways your advises sound like I have to bend backwards to make use of that VR. I'll wait till VR does that instead. If not fine with me. I have other things to do.
>"It seems like most of the pundits critical of using VR for working out haven't even tried it themselves"
You are making unfounded assumptions here.
You need a VR headset or strap that's easy to take off and put on. They typically operate with a dial on the back. You also probably need to rely on multiple pads that can absorb sweat. Not sure if there are any other solutions to mitigate extremely heavy facial sweating.
I'm a pretty heavy sweater myself, where it feels like the entire top half of my body is drenched in sweat including my face. The only time facial sweat annoys me is when it clouds the VR screens. Otherwise, my ritual works fine since I'm still able to constantly wipe the portion of my face that isnt' covered the VR headset and any other sweat gets caught by the towel on my neck
How would you even know what would happen working out with VR when it seems that you haven't even tried it yet?
> You are making unfounded assumptions here.
It's a pretty healthy assumption when you have commenters here making ridiculous claims like sweat routinely destroying VR headsets. I'm ok with valid criticisms of VR and there are many; I can write a fairly large blog post focusing on just downsides of VR. However, I'm not going to tolerate bad assumptions that aren't based on any real personal experience, or just reality in general
I tried it. Sorry but I can not tolerate that thing on me while under real physical load. Anyway to each their own. If it works for you - enjoy.
As for towels - do you ride while periodically removing your headset and wiping your face? I can't imagine myself doing it. I have giant industrial fan that takes care of a perspiration and which is totally useless if most of my face is covered with that blob of VR set.
I consider myself a heavy sweater since my shirts are drenched even working without VR
VR is more accessible, more flexible, offers a lot more variety, all for a much lower price than Peloton and other similar offerings.
You definitely wouldn’t want to use an exercise bike after me if you saw what it looked like when I was done, before I wiped it down.
If the Oculus has a level of water resistance to it that means it can take workout sessions from heavy sweaters that is a pleasant surprise!
Some commenters think it won’t be the case due to sweat? Good luck betting $100B market cap being stopped by the lack of innovation in preventing sweat issues.
They'll wait until you depend on Apple hardware, or until they trap your users within their own user-base ecosystem, then will casually demand you pay the piper.