The looming software kill-switch lurking in aging Playstation hardware
arstechnica.com
arstechnica.com
We had about a week according to the error. We made a frantic search with various local suppliers, managed to secure a compatible battery, then I had to go on a hunt for the battery deep inside the console of the machine. Once I popped the battery out, I had two minutes to get the new one in before shit went FUBAR. It was a bit stressful.
Apparently the batteries had about a 7-8 year lifespan, the machine was about 8 years old. Nowhere in the maintenance manuals was it mentioned this may be a problem some day. The only info about this was an obscure error code.
Even the machine manufacturer technical support didn't know what was going on until they brought in one of the more experienced techs to talk to me.
15 years, in the long-term span of things, doesn't seem like that long of a time period. It only sounds like it because we don't live that long, so 15 years is a significant portion of our lives, sometimes even a third of it or less.
Whenever an entertainer or someone reaches their N-year anniversary, I'm reminded that their career might not even last five more years, especially the ones whose youth or lack of it influences managerial decisions.
Opening Twitch, there were now zero streamers playing some games that were released only 6 years ago, even for big releases like the previous Smash Brothers. They still had a count of over 100,000 subscribers.
It really solidifies how transient a lot of human culture is. Games are shipped, money is made (or not), some of the titles are caught on the filter, the rest are forgotten.
Most likely, there were dozens of developers that poured out their heart and soul for some of those titles. Some of them might have had to suffer through crunch or the working environments of burakku kaisha with the cost of a lasting mental and/or physical toll. It's parts interesting and disheartening to think that some of their legacy will only ever have the lifespan of a CMOS battery.
In a world where emulation was illegal, I wonder if Sony would truly be comfortable with watching the last aging PS3 rust away and letting the console become nothing more than a footnote in the history books, one that future generations would only be able to imagine experiencing, despite the technological capability for preservation being right in front of them the whole time. Maybe that's how little value the experience as a whole would carry to them. People move on, and there are always shiny new ideas to think of.
The better way is to factor out the time check/set and make it independent and identical across all systems - they they can close the older store but the newer one continues to reply correctly.
(Though it’s likely signed by certificates and will die when the PS3 root certs no longer get updates).
https://www.playstation.com/en-us/support/hardware/ps3/syste...
If Sony can't hold up their end of the deal with software license holders, then they need to work out a deal with the software company. It shouldn't involve end users at all.
I’ve never done it myself, but I’ve heard anecdotally that the Mac OS 9 ntp servers are still running...
To be honest, I still don't understand why they needed to shut the storefront. They still need to host the games so people can access the titles they've paid for, and I would imagine that makes up the bulk of the cost.
The only reason that makes sense to me is that they have plans to shut the entire thing down, including access to purchased games, x years down the line. It's probably much easier to get away with that if even the newest purchase being removed is however many years old.
Not that that stopped Nintendo, they took everything down for the original Wii, purchases and all.
Don’t get me wrong, I’d buy that too.
But if it happened, I’d be more than a little scared about the viability of game development moving forward, particularly for the artfully-crafted single player experiences I enjoy and care about. More scared than I already am.
Nintendo would much rather port Mario Galaxy to their new hardware and sell it as part of a much smaller bundle. And as far as I’m concerned, that game is great and they have every right to continue charging top-dollar for it.
I'd guess the cost of maintaining contracts to distribute licenses for games that publishers otherwise don't want to sell anymore.
> Not that that stopped Nintendo, they took everything down for the original Wii, purchases and all.
Yeah, this one was heart-breaking. A lot of my friends started getting real leery of digital purchases after the Wii debacle. At least the X360/PS3/Vita/Wii/WiiU have been cracked wide-open and the modding community can keep them going at this point - we've still got that to hold onto. The PS4, on the other hand...
But you have to do it in phases to manage the negative feedback. If someone purchases a game on Day 1, you definitely don't want to kill download access on Day 2. So the only way to cleanly phase out is to first shut down any new purchases. Then you have a ~4-5 year window for people to play those games and hopefully give an upper bound for when they won't care about them anymore.
The more we see, purchases involving proprietary software/firmware are increasingly turning from actual purchases to horrific rental agreements. And those rentals aren't stated in clear language - you find out when you try to exert your rights... and you cannot. And many of these times, has arbitrary and pointless (for the human) internet "requirements" solely for the purpose of locking people they don't want out, and by tying people in a terrible forced ecosystem.
Until we have a buyer's rights of ownership with regards to embedded software, I cannot willingly purchase anything that requires forced internet, administered by myself, and/or completely software reloadable by myself or someone I hire.
And because of the extreme inherent controls that manufacturers try to retain control, that's why I recommend piracy. Piracy is the only real way to retain your money and retain control, cause I'm sure as hell not going to spend money on stuff that can be simply YOINKED away at their whim.
Anyway, Sony are complete idiots WRT to online. Back when the PS4 was new, setting it manually to use Google's DNS instead of whatever was built in improved download speeds by a large factor.
Also, when they launched in Europe they had PSN available for like 3 countries, so everyone else told them they're in the UK and called it a day. Now they have separate account systems for most regions, but the *holes don't allow you to change your existing account's region to your home country.
The current last exploitable PS4 FW is 7.55 released in August 2020, if you updated to 8.00 or newer you're SOL for now
Technically you can downgrade to exploitable firmware but only if the system had exploitable firmware in the first place, and had its firmware backed up, before being updated.
It's still my bluray player. I've never been too worried about it, but if it's going to half-brick itself it's hard to justify not jailbreaking it at this point.
[0] https://www.reddit.com/r/ps3homebrew/wiki/index [1] https://www.psx-place.com/threads/update-4-87-ps3hen-v3-0-2-...
A security key was embedded in these arcade board's processors which could correctly decode the rom. The key was backed by a battery. If the battery ran out, the key was lost forever so it was much harder for pirates to copy the rom.
See also: https://en.wikipedia.org/wiki/CP_System_II https://hackaday.com/2016/09/15/desuiciding-capcom-arcade-bo...
Thing = $399
Plastic case of $thing = $1000
And I only wish I were kidding. I've seen plenty of things put out for washers, dryers, stoves, refrigerators, and vehicles that have that sort of insane "might as well buy it new" pricing schemes.
This smacks of poor coordination/planning rather than planned obsolescence, though for some "suits" the side effect is a beneficial one?
Anything made in the millions of units per year is value engineered to death. Even if the cost is only $0.10 more that will really add up. I’m not sure the cost is offset when the repairs are out of warranty.
Right now I can go to the store and grab a console. If I'm not alright with a car on the lot of a dealer, I'm selecting exactly what I want, paying a bunch more, and waiting many weeks to take delivery. It's hugely more complicated from a manufacturing and supply chain standpoint - simply a different operating model.
You don't decide to buy an xbox rather than a playstation because it's 5 bucks cheaper.
I've actually opted for batteries for very small currents (µA range) because the battery lifetime is about the same as supercap lifetime, so why bother with a charging circuit?
Two batteries would be nice. Or a battery plus a (normal) cap backup that lasts a week or so (or at least the time it takes to change the battery).
I expect they get super-special company plaques at the awards ceremony for pulling a machine screw out of the design so 'beneficial' will be driven by a spreadsheet showing the warranty end-date.
I bought a PS3 to do Cell development and got the BSOD a little over a year later, it's practically the only electronics product I've had outright fail on me so Sony is still on my enemies list.
Though I did have a time issue when I looked at the exercise feature, which started thinking it was back to the year 2000 (even though I had played in 2008 before taking a long break). That didn't otherwise affect gameplay though.
At this point I'm pretty sure the only thing holding off OG Xbox and Xbox 360 compatibility on Xbox One / Series consoles is publisher approval. With the possible exception of Kinect games, I expect virtually every game on Xbox One and later to be supported as long as MS makes console hardware.
Sure lots of computers depend on lots of things. My windows update will probably cause trouble if Microsoft goes away. But its not really news, or unexpected.
I understand that if Sony go ahead with server shutdowns, there's a risk that when your PS3/4 battery fails and is replaced, you still won't be able to play games you've paid for offline.
https://www.pcinvasion.com/ubisoft-is-shutting-down-servers-...
https://forums.ubisoft.com/showthread.php/1241617-Online-Ser...
This danger isn't imaginary. I hope they push out a firmware update that makes it possible to ignore this kill switch should they ever decide to shut the servers down.
Which is why I only play games from GOG or games on my Game Cube and only drink pure grain alcohol and rainwater.