I guess if you're using it as a Windows Paint substitute? Otherwise, here are a few things the version available three decades ago didn't have:
CMYK support, 16-bits-per-channel support, Layers, Adjustments, Actions, Freeform Transform, PNG support, Editable Type, Magnetic Lasso and Pen, Freeform Pen, Multiple Undo, Layer Effects, Save For Web, Vector Shapes, Vector Text, Healing Brush, Spell Check, Camera RAW.
See https://en.wikipedia.org/wiki/Adobe_Photoshop#Version_histor... for more highlights.
> Apple is the only reason this piece of junk is still selling.
The macOS/Windows mix was already ~50/50 way back in the 2000s. It's likely that the Creative Cloud audience is far more heavily skewed toward Windows today.
Last year they added the Object Selection Tool which I’ve found incredibly useful and innovative. However this year they are adding a ton of fluff, such as a FaceApp clone that creates (imo horrible) ML edit renders on their servers.
And it's buggy on macOS too. It's the only program on my computer that does some wacky shit with window management, such that sometimes other apps' windows appear on top of it. It very much feels like it tries its best to go against AppKit for no good reason, and then reimplement some of its behavior but shittily. Oh and also, the "new document" dialog takes literally 5 seconds to load.
Edit: I'm using an older version, 2017 I think? Updating it is quite a process as a non-paying user, and none of the new features are worth it for me.
6.0, 7.0, and CS1 were awesome on Mac, but somewhere around CS2 it started falling apart and it's been in a downward spiral ever since.
These days I'm using a mix of Affinity Photo, Affinity Designer, and Sketch, but if Adobe dusted off the source on 7.0 or CS1, updated it to work with modern macOS, and offered it as a single time purchase I'd buy it immediately.
They're so old they're PPC-only. And 7.0 even has an OS 9 version. I definitely did use these versions in the mid/late 00s, and they were indeed snappy, but I was on Windows back then. Macs were prohibitively expensive over here.
Just tried on a 2018 Mac mini, and it appeared about 250ms after I hit Command-N.
But to be fair I think the object selection tool is pretty cool and somewhat new & 'innovative.' though still lags behind. AE has had roto for a while and some basic ML you can find online has better feature detection. Still cool to see them heading in this direction having good edges would save a ton of time.
Not sure I understand, sorry. What do you mean?
It's great on macOS too, but probably not competitive for pros.
However, the big issue is file format compatibility. Adobe apps are the standard and if you are cooperating with others on some project, you are expected to be 100% bug-for-bug compatible. Thus, you need Adobe apps. And this is not problem just in the graphic design industry, others have it too, like AutoCAD compatibility for CAD or Trados compatibilty for CAT across agencies.
Is there something web-based that's a good equivalent for Photoshop?
I tried https://pixlr.com/ the other day. Is that the best one one in this genre?
For graphics design and artwork i‘d rather go with Affinity Designer.
Affinity Designer (and Sketch) is indeed insanely fast compared to Illustrator, but it's also kind of isolated - the collab story is a lot stronger with Figma.
https://www.gimp.org/docs/userfaq.html#when-will-gimp-suppor...
Also, have you tried Pixelmator? It's a native Mac app, it doesn't have any automation features either but it's slick and has great performance.
Also I recommend using the Rete.js library for the underlying nodes editor instead of rolling your own.
Thanks for the Rete.js recommendation, I'll give it a try!
Krita, Clip Studio Paint, DxO, aseprite, there are tons of great options if you actually want an application that was written to be "what people who want to do X want in an application", instead of trying to be all things to all users.
If you are looking for „next-level“ check Nuke (The Foundry)- unless you are painting.
I’m doing non destructive editing in Lightroom Classic and moving files over into Photoshop occasionally for finer editing
How do I replace this workflow?
People give it a lot of crap for being a cloud subscription, but I was already paying a bunch of money for cloud photo storage. Now I pay the same fee, except I get there very good desktop and iPad apps to go with it.
To clarify, is Lightroom CC superior?
The same cloud subscription applies
There might still be some small feature gaps but I haven't noticed them. Personally I prefer the new UI (which is almost the same on MacOS, Web, iPad).