The web-app has fewer capabilities (no gallery view, last I used it), but works great.
Also, Meet is fully-featured and runs entirely in-browser.
The web-app has fewer capabilities (no gallery view, last I used it), but works great.
Also, Meet is fully-featured and runs entirely in-browser.
My son's school uses Google Meet for online classes. 2 instructors + 36 students per section. All participants have their videos switched on. Even when the bandwidth fluctuates, we haven't noticed issues. In particular, Meet degrades well: audio continues to be high quality, with video becoming grainy or getting suspended. But, that is pretty rare. And, slide shows are never a problem.
Look, I prefer webapps when possible and keep mobile apps to a very minimum on my mobile (and preferably from F-Droid, at that). But I also understand that you can only do so much in a release and if your engineering team expertise, backlog, users, sales, EVERYTHING, is centered around native apps. Then damn it, you're going to make your native app look stellar because otherwise your competitors will get a leg up over you.
I deleted the FB app from my phone years ago (with difficulty because Samsung makes it undeletable by non-hackers) because the app gives FB far too much info about me.