Vector Games 32c3
trmm.net
trmm.net
Vector displays can have extremely bright traces and points if they stop the beam or move it slowly.
Out of the box, ThreeJS has everything needed to get started with Vector Retro GameDev: line primitive drawing, line materials that can be shaded with any glsl function, buffer geometry for arbitrary data complexity, and on and on.
My faves are probably the old school Atari classics from the early 1980s: Tempest and the Death Star Trench Run from Star Wars. So satisfying blasting away down the tunnel ;)
But I can't find a single game engine that treats vector as first class. They all want you to provide rasters.
https://developer.mozilla.org/en-US/docs/Web/SVG/Tutorial/Ge...
How did you play this game in vector?
Also the 1720 is not that cheap right now, likely due to popularity. Does anyone know of any other good choices for a high quality vector display?
> Unfortunately my patch (to the MAME project) to add support for exporting the vectors to MAME was closed as "an unacceptably hacky way to achieve the intended result". Instead you'll need to clone my tree and follow my instructions on building vector MAME.